Beat Saber Support Ending on PlayStation 4 and PlayStation 5

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  • Beat Saber Support Ending on PlayStation 4 and PlayStation 5

    A truly bizarre move.
    A screenshot from the VR rhythm game, Beat Saber.

    Beat Saber, the rhythm game loved by players VR players everywhere, will no longer be supported on any PlayStation platform. There will be no further updates nor will there be any new music packs released if you play Beat Saber on PlayStation 4 or PlayStation 5. Furthermore, multiplayer support will end on January 21, 2026.

    A new FAQ was put up by Beat Saber developer Beat Games where they attempt to explain why they are pulling the plug on PlayStation.

    As we look to the future and plan the next big leap for Beat Saber, we have made the decision to no longer release updates for PS4 and PS5 starting in June 2025. Our passion for VR remains unwavering. We are excited about the possibilities that lie ahead and what we can bring to Beat Saber fans who have been on this journey with us over the past 7 years.

    What this means for you:
    • This update will not impact your ability to keep playing Beat Saber, and you will still have access to content that you previously purchased on the PlayStation platform.
    • Beat Saber will still be available for purchase on PS4 and PS5 devices, and you can still play or purchase songs or music packs that were released prior to June 18, 2025. However, no new content will be released on these platforms after that date.
    • Additionally, starting on January 21st, 2026, multiplayer will no longer be available in Beat Saber on PS4 and PS5.
    • Cross-buy, however, will remain active between the PS4 and PS5 base game.
    Fans are, understandably, rather upset at this news. Beat Saber is continues to be one of the biggest titles sold on PlayStation VR/VR2 every month. Fans aren't sure if they should be more upset with Beat Games for pulling support or Sony for completely fumbling basically everything related to PlayStation VR2. As of June 2024, Sony only had two VR titles in development. Whether or not that's true a year later is anybody's guess.
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