Cyberpunk 2077 Update Adds FSR 3 with Frame Generation

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  • Cyberpunk 2077 Update Adds FSR 3 with Frame Generation

    Also allows users to use DLSS and DLAA at the same time.
    Police opening fire from a cop car on a man in a yellow sportscar that is firing back.

    The Patch 2.13 update for Cyberpunk 2077 just rolled out today for those on PC. Highlights of this update include the addition of AMD FidelityFX Super Resolution 3 with frame generation, support for Intel Xe Super Sampling 1.3, the ability to use Nvidia DLAA and DLSS ray reconstruction at the same time, and more.

    There are some stability and bug fixes included in this update as well. CD Projekt Red says that even though there is now a version mismatch between the PC and console versions, cross progression will still work without issue.

    Unfortunately, this update only includes FSR 3.0 and not 3.1. This means that upscaling is coupled with frame generation. To put it another way this means AMD Frame Generation cannot be used with Nvidia DLSS or Intel XeSS.

    The full patch notes can be found below.

    Patch 2.13 for Cyberpunk 2077 and Phantom Liberty is being rolled out! It includes support for AMD FidelityFX Super Resolution 3 with Frame Generation. Please note that this update is PC-only!

    Keep in mind that despite the version mismatch between PC and console, Cross Progression will still function properly.

    For details, check out the list of changes below.
    • Added support for AMD FidelityFX Super Resolution 3 with Frame Generation. More information can be found in this article on the Support website.
    • Added support for Intel Xe Super Sampling 1.3.
    • It will now be possible to enable both DLAA and DLSS Ray Reconstruction at the same time.
    • Added a new "Utilities" tab in Settings and moved HDD Mode, Hybrid CPU Utilization and AMD Simultaneous Multithreading (SMT) options there.
    • Other stability and visual fixes.​
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