From the studio that brought you the Ori games.
Key art visual for No Rest for the Wicked showing the title, studios, and a person standing atop a pile of what looks like burning bodies.

No Rest for the Wicked is a new take on the action RPG genre from Moon Studios and Private Division. Moon Studios is perhaps best known for bringing the world Ori and the Blind Forest and Ori and the Will of the Wisps.

During a new developer livestream, Moon Studios announced that No Rest for the Wicked will launch into Early Access on Steam on April 18, 2024. In addition to this release date reveal, the developers took players on a behind the scenes look at a number of gameplay elements, from gear, to environments, to even a little peak at some endgame content.


During "Wicked Inside”, co-hosts and Moon Studios’ founders Thomas Mahler and Gennadiy Korol delved into various aspects of No Rest for the Wicked, shedding light on a number of key elements:
  • the game’s dark, mature narrative
  • its hand-crafted world, rich in details, with its inimitable, painterly art style
  • the ARPG’s precision-based combat, allowing for animation-driven, brutal and tactile fights
  • the weapons in the game as well as enchantments, rune attacks, and dodging as well as
  • the game’s soft class system,
  • the skills needed to tackle the game’s brutal bosses like “Warrick The Torn”
  • the city of Sacrament, the capital of Isola Sacra, and how players influence its evolution over time
  • housing, crafting, and the flexible interior design system
  • an introduction to ALIVE, No Rest for the Wicked’s endgame
  • and last but not least, the Early Access Roadmap (check the attached image for details!)​
That Early Access Roadmap mentioned above can be found below. Also included below is the initial reveal trailer for No Rest for the Wicked along with some additional screenshots.


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