It's not looking too good for Rocksteady.
Screenshot showing the four members of the titular Suicide Squad.

Warner Bros. Discovery chief financial officer Gunnar Wiedenfels says that Suicide Squad: Kill the Justice League "has fallen short of our expectations." In other words, the game flopped and probably flopped real hard.

Wiendenfels admitted that Rocksteady's latest did not sell anywhere close to what Warner Bros. had wanted it to sell. The game was released on February 2 at a price that starts at $70 on PC, PlayStation 5, and Xbox Series X|S. Exact sales figures for Suicide Squad were not offered by Warner Bros., but Wiendenfels says that the weak sales have already set the company up for a "tough" quarter when compared to 2023.

This year, Suicide Squad, one of our key video game releases in 2024, has fallen short of our expectations since its release earlier in the quarter, setting our games business up for a tough year-over-year comp in Q1.
It's difficult to say how poorly Suicide Squad: Kill the Justice League is performing on consoles, but on PC we do have some figures courtesy of SteamDB. The game saw a peak concurrent player count of only 13,459, which occurred a day after its February 2nd release. Right now, there are 790 people actually playing the game on Steam, with a 24-hour peak of just 888 players.

There are a myriad of factors that all came together to probably play a role in why this game flopped. The $70 price tag on PC didn't help. The constant delays did not help. Initial previews and subsequent beta periods did the game no favors. The massive departure in style, tone, and story focus from Rocksteady's Batman titles also did Suicide Squad no favors with fans.

Then there's also the fact that Suicide Squad is a games as a service (GAAS) has not helped. The cost of cosmetic microtransactions have also been a sore point of those actually playing the game. After complaining that they were too expensive already, the price of microtransactions were actually increased. Updates, including the latest one, have sucked away a lot of the fun players were having with the game. Reviews for the game have also been mid, at best, with an average critic score of just 60%.

Having played through the main story and a tiny bit of the "post game" content, I can safely say that you aren't missing anything by not playing the game. While the game does feature some decent cutscenes and voice work, everything else about it is kind of a mess. The tone of the story is just all over the place. There are times I found the dialogue amusing but that's immediately followed by literal toilet humor. Mission variety is basically non-existent, even in the post game. The game is often a visual mess with many of the mid- to late-game encounters filling your screen with so many effects, overlays, HUD elements, and so much other chaos that it's often difficult to tell just what is going on.

Those who are still fans of the game have said that the first season will be the real make or break for them on if they continue playing or not. That first season is expected to go live at some point in March. A total of four seasons are allegedly planned for the game, at least for now. There is no saying if the game will even get four seasons, if it will get less, or if it will somehow get more. I probably wouldn't bet on it getting "more" than the four though.