The highly anticipated RPG is now available.
A ship at sea in a retro looking RPG.

Those who are jonesing for a new turn-based RPG are in luck as Sea of Stars just released on PC and consoles for $34.99 (USD). This one comes to you courtesy of Sabotage Studio, the team that made the highly acclaimed 2018 platformer, The Messenger.

Sea of Stars is said to appeal to those that like the classic style of RPG. Players will experience a story of the Children of the Solstice, Valere and Zale, " as they face their fated duty to become Solstice Warriors." These two are able to wield a force that is "capable of defeating the monstrous creations of an evil alchemist known as The Fleshmancer." They will master the powers of the Sun and Moon, utilizing a variety of powerful spells and abilities to get the job done.

Sea of Stars currently sits at a 90% average score on OpenCritic. The game is out for PC, Switch, Xbox, and PlayStation.


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Sea of Stars features:
  • Active Turn-Based Combat: Pressing the action button in sync with battle animations strengthens a hero’s attacks and reduces incoming damage during defense. Along with interactive timed attacks, combat features boosting and a strategic “locks” system, providing options for leveraging different damage types in order to hinder enemies while they are preparing powerful attacks or spells, all in an immersive take on the RPG genre; no random encounters, transitions to separate battlefields, or grinding.
  • Unshackled Traversal: Swim, climb, vault, jump off or scale ledges while seamlessly traversing through the world with a navigation system based on platformer expertise that breaks free from classic, bound-to-the-ground tileset movement.
  • A Story Rich Adventure: Meet dozens of original characters and progress memorable narrative arcs throughout a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars explores classic themes of adventure and friendship with heart, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage Studio production.
  • All Fun, No Tedium: Enjoy experimenting in combat without fear of hitting a wall requiring grinding or farming for unique items; in Sea of Stars, defeat calls for a change in battle plans, not hours of repetition to better the odds in a rematch.
  • A World You Can Touch: There are many ways to hang out in the world of Sea of Stars if you feel inclined to change the pace during your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song, or playing the beloved tabletop game known as “Wheels” … every system has been designed to deliver a journey that pays tribute to retro classics, while rethinking conventional elements to offer a smooth and refreshingly modernized experience.
  • Radiant Lighting: Dynamic lighting effects pair with a world-influencing day/night cycle to make every area feel truly alive, pushing the traditional visual limits of classically stylized 2D pixel art games - the only way to properly tell the story of heroes conjuring the powers of the Sun and the Moon.​