Atomic Heart Has Reasonable System Requirements

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  • Atomic Heart Has Reasonable System Requirements

    But will it be stutter free?
    The view looking out from a person holding a flamethrower in their right hand and a liquid orb in their left. They are in a park and seem to be fighting mutated creatures.

    The system requirements for Atomic Heart were released to the public this past week. From the looks of things, the range of hardware that will be able to run this game is broad, which should be good for those that don't have the most cutting edge gear.

    Set to release on February 21, Atomic Heart will send players into an alternate history where robots from the USSR go awry and you must use a variety of weapons and abilities to bring that robotic uprising down. Developer Mundfish seems to suggest that even those with some lower-spec hardware will be able to run the game at a pretty decent rate.

    In specking with WCCF Tech, Atomic Heart game director Robert Bagratuni said that the FPS expected at each requirement tier should be the minimum framerate players can expect in intense battles. He also makes a note that players with lower amounts of system memory can disable shader optimizations.

    It's also important to note that specified everywhere in the table FPS is the minimum one that the players will get during fierce battles in the most crowded locations. In fact, in most locations and game situations, the FPS will be much higher. For example, with the GeForce GTX 1650 graphical card, the players will get a minimum of 60FPS, while a maximum indicator in most locations will be 100FPS.

    As for memory, you can play with 8GB RAM if you disable the shaders optimization option in the settings. In that case, you might have stutters when entering a new location. But if you want to play without stutters, you need to have at least 12GB of memory to be able to precache PSO for faster runtime-shaders compilation.​
    While most players will opt to compile those shaders ahead of playing, it really remains to be seen if this will result in a stutter-free experience. Far too many major game releases on PC have exhibited some level of stutter across all sorts of hardware configurations.

    The various levels of system requirements for various performance levels can be found below.

    MINIMUM 30FPS MINIMUM 60FPS MEDIUM HIGH ULTRA ULTRA 4K
    FPS 30 FPS 60 FPS 60 FPS 60 FPS 60 FPS 60 FPS
    RESOLUTION 1080P 1080P 1080P 1080P 1080P 2160P
    GRAPHICS SETTINGS LOW LOW MEDIUM HIGH ULTRA ULTRA
    PROCESSOR INTEL CORE i5-2500 AMD RYZEN 3 1200 INTEL CORE i5-6500 AMD RYZEN 3 1200 INTEL CORE i5-6600K AMD RYZEN 5 1400 INTEL CORE i5-7600K AMD RYZEN 5 1600 INTEL CORE i7-7700K AMD RYZEN 5 2600X INTEL CORE i7-8700K AMD RYZEN 5 3600X
    MEMORY 8GB (12GB RECOMMENDED) 8GB (12GB RECOMMENDED) 16GB 16GB 16GB 16GB
    GRAPHIC CARD GEFORCE GTX 960 RADEON R9 380 GEFORCE GTX 1060 RADEON RX 580 GEFORCE GTX 1070 RADEON RX 5600 XT GEFORCE GTX 1080 RADEON RX 5700 XT GEFORCE RTX 2070 S RADEON RX 6700 XT GEFORCE RTX 3080 RADEON RX 6800 XT
    STORAGE 90 GB HDD (SSD RECOMMENDED) 90 GB HDD (SSD RECOMMENDED) 90 GB SSD 90 GB SSD 90 GB SSD 90 GB SSD
    ​

    • cikame
      #1
      cikame commented
      Editing a comment
      It's so nice to hear completely reasonable requirements for a change and great support for lower end hardware, round of applause.
      Of course there's other worries regarding the game and the developer but time will tell on that, i assume stores wouldn't sell it if it posed a threat for the user.
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