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Marvel's Spider-Man Remastered PC

The PC release of Marvel's Spider-Man Remastered is now available for PC through Steam, Epic Games Store, and other digital platforms. To celebrate this release, Nixxes Software's community mananger Julian Huijbregts took to the PlayStation Blog to talk about some of the technical wizardry they and Insomniac Games included in this PC release.

Things that many of us take for granted, such as ultrawide screen support, are included in this release. Not only will you be able to play the game at ratios of up to 32:9, but the cutscenes will also be properly displayed at that same aspect ratio.

“Implementing ultra-wide support in general gameplay is relatively easy. The big challenge is supporting it in cinematics that are specifically designed by artists to be viewed on 16:9 screens. Outside of that view area, lots of things are happening that need to be fixed. Characters can for example freeze or suddenly disappear. The easy way would be to place black borders in cut scenes to block these areas from view on ultra-wide screens, but we wanted to give PC gamers the possibility to fully use their screens. Our QA team meticulously went through all the cut scenes in ultra-wide view and listed all the details that had to be changed by our engineers and artists.”
Nixxes also ensured that those playing at ultra-wide resolutions could comfortably read the UI and even move some parts of their HUD to different positions.

All PC users with supporting hardware will also get to check out enhanced ray-traced reflections, Nvidia DLSS and "other upscaling technologies," plus there are a lot of customizable graphical options that can be turned on or off or adjusted to different levels of fidelity.