But the number of developers has increased.
Call of Duty: Modern Warfare 2

Compared to the same point in time in 2021, Activision Blizzard is down several million players. The company's latest earnings call revealed that monthly active users went from 372 million at the end of March 2022 to 361 million players at the end of June.

At the end of June in 2021, Activision Blizzard was pulling in 408 million monthly active users. This means that from June 30, 2021 to June 30, 2022, Activision Blizzard lost 47 million monthly players.

There are a number of obvious reasons for this. First, the high figures for 2021 could be attributed to more people staying home during Covid-related lockdowns. As those restrictions have lifted, people are going back outside or back to work. Another factor is the rather lacking release schedule of games from Activision Blizzard. I believe that in the past year, Activision Blizzard shipped just two major titles: Call of Duty: Vanguard and Diablo Immortal. World of Warcraft subscribers have also continued to voice their displeasure with Shadowlands, the current expansion for the MMORPG that was released in 2020.

It is also possible that some players moved away from Activision Blizzard titles in the wake of the still ongoing sexual misconduct allegations levied against the company. Though it's difficult to say how much of an impact this has had on the player base because, let's face it, most gamers probably don't know about it or care.

Activision Blizzard does have a few new titles currently in development that should release in the months ahead. Those titles include Call of Duty: Modern Warfare 2, Overwatch 2, and Diablo 4.

Despite the falling player numbers, Activision Blizzard did increase the number of developers working at their studios by 25% compared to the same time in 2021.