Another unsurprising reveal at this year's BlizzCon was the announcement of Diablo IV. The sequel to the colorful action-RPG that is Diablo III promises to tone back the color gamut a wee bit, with hopes of appeasing fans of Diablo II.
As with the other reveals made today, Diablo IV does not yet have a release date. However, we do know that it's in development for the PC, Xbox One, and PlayStation 4. So far we know of three classes: Druid, Barbarian, and Sorceress. We also know that you will be traveling and fighting throughout the world of Sanctuary. The game features an open world design with new and returning threats, in addition to "massive, multi-phase World Bosses." It also includes the usual Diablo features like replayable dungeons, loot, character progressions, and ability-based combat.
Anyway, check out this cinematic trailer in addition to the first official gameplay reveal trailer.
A return to darkness
- Legendary Heroes Return: Three iconic Diablo IV classes are playable at BlizzCon, with two more to come. Each character class retains its core identity, yet also brings players fresh inspiration and fun, revamped play styles:
- Barbarians bring the power of the new Arsenal system in battle, arming them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
- Sorceresses shape the elements to obliterate their foes, chilling their foes until they freeze and shatter, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
- Druids are savage shapeshifters who fluidly transform between werewolf, werebear, and human forms to unleash a cataclysm of nature’s fury on the forces of the Burning Hells.
- Smarter, Deadlier, and More Diverse Monsters: Face a world inhabited by deadly monster “families†of disparate, yet thematically-linked creatures that work together to present players with interesting strategic challenges.
- Deep Character Customization: Players will be able to experiment and discover countless character builds through customizable talent trees and skills, awe-inspiring loot including legendary and set items to collect, runes and rune word combinations, and even personalized mounts for traversing the open world.
- Dungeon Crawling: Infinitely replayable dungeons to clear, as well as new Keyed Dungeons that empower players to control their destiny and specify the types of challenging dungeon crawling experiences they want to take on.
- A Grim New Chapter: This bleak period in Sanctuary’s history finds humanity in the grip of a chaotic and dark time. Lilith has returned to Sanctuary. Players will need to step foot in this broken realm to learn more.
- An Expansive Open World: Encounter other players as you explore five distinctive regions rooted in unique ecologies and filled with dangerous new foes. Face the greatest threat Sanctuary has ever known as you cross the burning desert of Kehjistan; blaze a trail through the werewolf-infested forests of Scosglen; brave the harsh wilderness of the Dry Steppes; scale the uninhabitable Fractured Peaks; and choke back the infestation in the swamplands of Hawezar.