Johan Pilestedt is also tired of removing the fun.
A space marine holding an assault rifle.

It feels like with each update that comes out for Helldivers 2 another weapon (or several) are given a new nerf. Hell, just this week developer Arrowhead released an update that nerfed the R-36 Eruptor.

Fans are getting a little tired of what feels like constant nerfs and an apparent lack of buffs for weapons. The nerfs are making the game "unfun" according to most of the complaints. A common argument against the nerfs is the fact that as Helldivers 2 is PvE focused, these nerfs in the name of balance are far too excessive. As it turns out, Arrowhead CEO Johan Pilestedt is starting to feel the same way as the players are.

These sentiments were echoed by Pilestedt on Twitter when responding to a player that complains the "balance changes come over the priority of fun."

Hey, yeah i think we've gone too far in some areas. Will talk to the team about the approach to balance. It feels like every time someone finds something fun, the fun is removed.
In another tweet, Pilestedt says that he's seen "too much balancing using damage instead of other measures such as recoil, reload speeds, accuracy, projectile speeds, and equip speeds." He concludes by saying, "just tweaking damage numbers is a blunt tool."

The recent nerf to the R-36 Eruptor is just the latest in a long line of weapon nerfs to hit Helldivers 2. Fans already took issue with a large number of nerfs in an update that dropped in late April.