Cyberpunk 2077 Patch 1.52 Released, Again Fixes a Lot of Bugs

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  • Cyberpunk 2077 Patch 1.52 Released, Again Fixes a Lot of Bugs

    Another week, another bug fixing patch released.
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    Cyberpunk 2077 isn't quite done being worked on just yet at CD Projekt Red, despite their recent announcement of a new entry in The Witcher franchise. Of course, they're also still working on the upcoming expansion for Cyberpunk 2077. Today, the studio released Patch 1.52 for the open-world action title that includes plenty of bug fixes.

    A vast majority of the changes in this patch are focused on bug fixes, namely some key issues that were still remaining in a number of the game's quests. There are a few performance tweaks here and there that mainly target the newly released next-gen versions of the game.

    The full list of changes can be found below.

    Gameplay
    • Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.
    • Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.
    • The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.
    • Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.
    • Fixed an issue where after using the Take Control quickhack on a device, camera axis were inverted when zoomed in.

    Quests
    • Player won't be able to purchase again an apartment makeover they already own anymore.
    • Added the showering interaction to the Nomad Camp.
    • It won't be possible to hack the Northside apartment before completing Act 1 anymore.
    • Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until player fast traveled within Watson.
    • Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.
    • Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.
    • Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.
    • Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.
    • I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.
    • Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.
    • Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.
    • The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.
    • The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.
    • With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.

    Open World
    • Fixed an issue where summoned vehicles could be spawned far away from the player.
    • Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.
    • Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.
    • Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.
    • Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.
    • Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.
    • Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.

    UI
    • Added a quest tag to fixer rewards when they're first found in the stash.
    • Opening menus while reading a shard will no longer block the game.
    • It won't be possible to change the position of the marker when a time skip is in progress anymore.
    • Fixed an issue where the loot UI could flicker and change before picking up the item.
    • Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.

    Visual
    • Fixed animations and missing or displaced objects in various scenes.
    • Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.
    • Fixed an issue where sandstorms could appear in scenes they weren't supposed to.
    • Fixed an issue where foliage was not affected by different weather conditions.
    • Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.

    Console-specific
    • Memory improvements and crash fixes on next-gen consoles.
    • Minor UI optimizations.
    • [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.
    • [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.
    • [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.
    • [PlayStation 5] Wet roads will now be as reflective as on the PC version.
    • [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.
    • [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.

    Stadia-specific
    • Enabled aggressive crowds on Stadia.
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