It only took four years.
Click image for larger version

Name:	ss_8b29f7e1ce9a8b9313dc3eb50dbe76a4cf94eef9.1920x1080.jpg
Views:	1123
Size:	215.0 KB
ID:	3511904

It may have taken Square Enix four years to get it ready, but the patch that will address most of the jank in the Steam release of NieR: Automata is very nearly here. Square Enix is going to release the update on July 15, 2021 but you can read about all of the planned changes right now.

This patch was first announced back in April. The announcement came after the Xbox Game Pass for PC release of the game featured several improvements not found in the Steam release of the game. The Game Pass version apparently featured higher resolution textures in places, was more stable, didn't stretch the resolution, and had support for FidelityFX CAS.

This update should, in theory, eliminate the need for the very popular FAR mod.

It's been a long time coming. Take a look at the changelog.

Changes made
Borderless Video Settings
  • Borderless video settings have been implemented.

Fidelity FX
  • A Fidelity FX CAS feature has been added.

  • The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has.

  • Adjustments to the anti-aliasing functionality

UI textures (4K)
  • Approximately 270 UI textures for icons, backdrops and UI elements etc. now support 4K resolutions.

Cut scenes
  • The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture.

Global illumination
  • A new “Global illumination” feature has been implemented. This can be set to three different levels; High, Medium or Low.

Ambient occlusion/ bloom
  • The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution.

Bug fixes
  • It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together.
  • The mouse cursor is no longer displayed when using a game pad controller.
  • The frame rate has been stabilized at 60FPS under default settings.
  • Other stability related fixes have also been implemented.