Get another look at Unreal Engine 5 later this month.
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The Coalition, the development studio behind the latest Gears of War titles, will be showing off a new Unreal Engine 5 tech demo at the Game Developers Conference (GDC) later this month.

The presentation will run for roughly one hour. It will be hosted by The Coalition's technical director Kate Rayner and technical art director Colin Penty on July 20 at 1:20PM (PT). It's dubbed the "Alpha Point" UE5 Demo.

GDC for 2021 will again be a digital only event. This presentation from The Coalition will be available to those with the GDC All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, and the Independent Games Summit Pass.

The Coalition has said in the past that the move to Unreal Engine 5 isn't just for Gears 6. They say that they will be "developing on UE5 for multiple new projects in the coming years." I wouldn't necessarily expect this tech demo at GDC to be anything directly related to Gears 6.

The Coalition will debut a UE5 Technical Demo “Alpha Point” on Xbox Series X, created to internally evaluate UE5. The talk will cover the learnings the team had while creating Nanite-resolution assets and incorporating them into a fully real-time lighting scenario with Lumen and Virtual Shadow Maps. Performance and memory observations will be covered for Xbox Series X and S, as well as VFX, Blueprint, material setup, Temporal Super Resolution, and Virtual Texture findings. The Coalition will also cover some preliminary findings on next-gen character creation and MetaHumans integration, demoing a next-generation character test running on Xbox Series X.

Takeaway
Attendees will learn more about the inner workings of UE5’s new visual systems. They will learn viable workflows that have been proven in a technical demo for UE5 including Nanite, Lumen, Megascans, and MetaHumans.