HTC announced the consumer oriented Vive Pro 2 today.
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While businesses are getting the newly announced HTC Vive Focus 3, consumers will probably want to keep a keen eye on the Vive Pro 2 VR headset that HTC also announced today. This new virtual reality headset offers a number of improvements over the original Vive Pro that was initially released back in 2018.

This new tethered device offers upgrades to the per eye screen resolution (6MP), a 120 degree FOV, a 120Hz refresh rate, and a price that places it more in line with other consumer VR headsets currently on the market. The starting price for the Vive Pro 2 is just $800 (USD) for the headset itself. However, if you haven't purchased an HTC device before, you will need to get the complete package, which begins at a more hefty $1,400 price tag.

The Vive Pro 2 will be released starting on June 3 for the headset itself with the full package being offered starting in July. The full specs of this device can be seen below courtesy of

Vive Pro 2 Specs
Resolution 2,448 × 2,448 (6.0MP) per-eye, LCD (2x)
Refresh Rate 90Hz, 120Hz
Lenses Dual-element Fresnel
Field-of-view 120° diagonal
Optical Adjustments IPD, eye-relief
IPD Adjustment Range Unknown
Connectors USB 3.0, DisplayPort 1.2
Cable Length Unknown
Tracking SteamVR Tracking 1.0 or 2.0 (external beacons)
Controllers Vive wand controllers, rechargeable battery
Audio On-ear headphones, USB-C audio output
Microphone Dual microphone
Pass-through Cameras Yes

The lenses are now LCD instead of OLED and are 6MP per eye, compared to the original Vive Pro that was just 2.3MP per eye. This also bests the Quest 2 per eye resolution of 3.5MP and the Reverb G2 which offers 4.7MP per eye. The FOV has been bumped from 110 degrees up to 120 degrees.

Unfortunately, the Vive Pro 2 will still continue to use HTC's Vive wand controllers that have been around since 2016. It seems like a missed opportunity not to include the redesigned offerings that the Vive Focus 3 will get though. Sticking with this tried and true tech means that existing base stations will continue to work on this new headset and will still support SteamVR Tracking 2.0. This does also mean that you cna use any steamVR Tracking compatible controller, including the Valve Index controllers if you desire.

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