Patch 1.06 continues to roll out crash fixes.
Horizon Zero Dawn

The 1.06 patch for Horizon Zero Dawn on the PC was released today by Guerrilla Games. Much like the previous handful of patches for the game, this update largely includes fixes for various crashing issues that the game has been widely known for.

The problem here is that there are still some outstanding issues that the team is working on. The full list of changes from today's 1.06 update can be found below, including a list of the known issues.

  • Some players are experiencing an out of memory error during the game optimization process.
  • Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!

Crash Fixes
  • Fixed a streaming compute shader crash
  • Fixed a crash on startup related to file paths with non-ANSI characters
Graphical Improvements
  • Fixed an issue where characters would noticeably warp between cuts during a specific cutscene in main quest “The Point of the Spear”
  • Fixed an issue where box graphics would flash during the final cinematic of the game
  • Fixed an issue in HDR where the UI could get overlapped by a black scene
  • Fixed an issue where turning on the Adaptive FPS option gave lower performance results than setting similar results manually
Gameplay Improvements
  • Aloy forward walking direction – Aloy now walks directly towards the direction the camera is facing when you press forward, rather than at a slight angle
Other Improvements
  • Executable details – Properties of the executable now also displays the current version