BioWare Breaks Silence - Launches Anthem Test Server and 1.2.0 Update

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  • BioWare Breaks Silence - Launches Anthem Test Server and 1.2.0 Update

    It's the first new Anthem news in over a month.
    Anthem

    If you were to ask BioWare how games as a service (GAAS) was working out for Anthem you may be met with some anxious tugging at collars and cold sweats in response. For well over a month, the EA owned studio has been radio silent on just what in the world was going on with the game.

    May mostly came and went without so much as a peep about the big Cataclysm event that was originally intended to begin this month. In fact, there wasn't really a peep about anything else either. The studio had gone dark after they announced the delay to most of their Anthem roadmap back on April 23.

    Today marked the release of the 1.2.0 update for Anthem.

    In addition to this new update, BioWare shared a small blog post that talks about the launch of a Public Test Server (PTS) for Anthem. This is being done to allow players to test changes and provide feedback prior to the updates going out to the live servers. I hope it works, but I'm not sure that pulling players away from an already dying player base is the best of ideas. That's just my opinion though. I sincerely hope this works out for the game and for BioWare.

    Here is what BioWare shared today.

    It’s been a little while! I’m excited to finally share some of what the team has been hard at work on. This morning we are releasing update 1.2.0 - FULL NOTES HERE. This update contains some under the hood content you won’t see right away, but is setting things up for a future update, the Cataclysm.

    Speaking of the Cataclysm, you’re probably wondering when it is going to release. Rather than rush it out the door, we want to take time and get feedback from you and make changes based on what we hear. In order to do that we are releasing a Public Test Server (PTS) on PC, which will allow you to see the content as it is being developed and gives you the ability to provide feedback. While this won’t immediately solve all of the current issues, we want to continue to hear from you as we make improvements to Anthem – and the PTS is a great way to do that.

    We’ll be diving deeper into these topics (and others) as well as giving a first look at the Cataclysm tomorrow on a livestream at 3pm Central Time over on TWITCH or MIXER. We do hope you’ll join us as we take this step towards a better Anthem.
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