Civilization VI: Gathering Storm

Civilization VI, of the Sid Meier variety, has a new expansion out today. It's called Gathering Storm, which is a good thing because this expansion is mostly about a very active planet with many environmental challenges.

This expansion includes new Environmental Effects (they capitalized it this way), new Engineering Projects, and Consumable Resources for players to wrap their strategic minds around. This is being called the "largest ever" expansion released in the entire history of the Civilization franchise. Because in addition to the whole environmental stuff, the expansion also includes new Diplomatic Victory and the World Congress. Don't know what those mean? You soon will.

There are also some changes made to Technologies and Civics that we'll detail in the "key features" paste, seen below. On top of all of this, there are now eight new civilizations and nine new leaders. This is topped off with the addition of new units, buildings, wonders, and more.

Key features for Sid Meier's Civilization VI: Gathering Storm include:
  • ENVIRONMENTAL EFFECTS: Volcanoes, storms (blizzards, sand storms, tornadoes and hurricanes), climate change, floods, droughts and geothermal fissures bring the world to life in a brand-new way;
  • POWER AND CONSUMABLE RESOURCES: Strategic resources like coal and oil, as well as renewable energy sources like wind and geothermal energy, play an additional role and are now consumed in power plants to generate electricity for cities;
  • ENGINEERING PROJECTS: Players can now shape the worlds around their empires to overcome unfavorable land conditions by adding improvements like canals, dams, tunnels and railroads;
  • WORLD CONGRESS: For the first time in Civilization VI, players can make their voices heard among the other leaders of the world in their quests to achieve the new Diplomatic Victory;
  • 21st CENTURY TECHNOLOGIES AND CIVICS: A New 9th Era is added to the Technology and Civics trees, introducing a new age of technology;
  • NEW LEADERS AND CIVS: Nine new leaders from eight new civilizations bring unique bonuses and gameplay, as well as a total of nine unique units, four unique buildings, three unique improvements, two unique districts and one unique governor;
  • NEW SCENARIOS: Two new scenarios are included in the Gathering Storm expansion. The Black Death provides players with the challenge of leading their civs through The Great Plague that devastated Europe, while War Machine is a multiplayer experience pitting one player as Germany to execute a bold plan of invading France, while the French defender strives to repel the invasion;
  • MORE NEW CONTENT: Gathering Storm includes seven new world wonders, seven natural wonders, 15 new improvements, nine new buildings, five new districts, two new city sets, nine new techs and 10 new civics;
  • NEW UNITS: Gathering Storm introduces 18 new units, including the return of the near-unstoppable Giant Death Robot, as well as The Rock Band, a special kind of Atomic Era unit that generates huge boosts of Tourism;
  • IMPROVED GAMEPLAY SYSTEMS: The Espionage system is enhanced with new options, while the Culture and Science Victories are updated, new Historic Moments are added and additional improvements were made to other existing systems.
Sid Meier's Civilization VI: Gathering Storm is out now for Windows and coming soon for Mac and Linux.