Discord
In the new war on crappy revenue splits, Discord announced today that they are going to allow all developers to self-publish their games. Not only that, but they're going to give developers a 90% revenue share for games sold through the Discord Store. That leaves just the remaining 10% for Discord to cover operating costs.

But wait, it gets even better.

Discord says that they may even end up lowering that 10% to a smaller amount by finding ways to optimize their technology and making things more efficient.
Earlier this year though, we noticed a change happening in the game industry. We talked to a lot of developers, and many of them feel that current stores are not earning their 30% of the usual 70/30 revenue share. Because of this, we now see developers creating their own stores and launchers to distribute their games instead of focusing on what’s really important — making great games and cultivating amazing communities.

So, we asked ourselves a few more questions. Why does it cost 30% to distribute games? Is this the only reason developers are building their own stores and launchers to distribute games?

Turns out, it does not cost 30% to distribute games in 2018. After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.

So, starting in 2019, we are going to extend access to the Discord store and our extremely efficient game patcher by releasing a self-serve game publishing platform. No matter what size, from AAA to single person teams, developers will be able to self publish on the Discord store with 90% revenue share going to the developer. The remaining 10% covers our operating costs, and we’ll explore lowering it by optimizing our tech and making things more efficient.

This announcement comes hot on the heels that the Epic Games Store is going with an 88/12 split (their BS of paying for a year of timed exclusives notwithstanding), and Valve's announcement of an 80/20 split but only for those games that hit $50 million sales (it's otherwise a 70/30 split, 75/25 at $10M).