PUBG Downgrade
But don't worry, it's only "temporary."

The latest PUBG Community Weekly Post from the developers says that the Xbox One X version of the still popular battle royale game will get a "temporary" visual downgrade. This is being done in order to smooth out performance issues that still plague the game on the Microsoft platform.
We wanted to let our players know that we are aware of framerate issues on the Xbox One X, and that this is a top priority for us. We understand the frustration that this is causing and we will be deploying a hotfix on September 18 to implement some changes that will help with this issue.

This hotfix will include toning down many of the graphical settings on the Xbox One X.

This includes the following changes:

• Shadow Quality (Both Dynamic/Static) lowered
• Post Processing
• Turn off Motion Blur
• Decrease quality of Screen Space Ambient Occlusion (SSAO)
• Turn off Depth of Field
• Turn off Lens Flare
• Decrease Eyes Adaption Quality
• This is the time it takes for your eyes to adapt to the dark when you go from a bright to dark place.

• Effects
• Turn off Screen Space Reflection (SSR)
• This is the reflection from windows and such.
• Turn off Refraction
• This is refracted light.
• Turn off Subsurface Scattering (SSS)
• This is when there is light inside an object to make it look more real.
• Turn off Particle Light
• This is dynamic light from different effects such as explosions.
• Lower the number of particles created

The resolution and textures will remain the same. We wanted to maintain the quality in overall visuals, so to minimize the difference, we only reduced very specific detailed graphics options like shadowing and reflection.

In an effort to show off just how little a difference these "temporary" changes have on the game, the team offered up some low resolution screenshot comparisons.

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You like those 1000x562 comparison shots when the game itself runs at 2160p (4K) on the Xbox One X? Yeah, kind of difficult to really see the difference there. For those curious, the before shots are on the right while the after (downgraded) shots are on the left.

So what makes this change so "temporary?" Well, the Xbox team say that they are working on a long term solution for the game on the Xbox One X. From the sounds of it, they will offer two modes for players on that platform, a performance mode and a quality mode. I'm guessing this "temporary" fix is what the game will look and run like in the performance mode and the pre-downgrade version will be the quality mode. However, they haven't officially detailed what exactly they're doing just yet.

The timing of this seems a little suspect given the recent Call of Duty: Black Ops 4 Blackout beta that just took place over the weekend. A beta that seems to have generally favorable framerates on the Xbox One X that saw an average in the mid to upper 50s. A variable framerate has certain worked in Call of Duty's favor here, however. For comparison, PUBG at a native 4K resolution aims for 30fps.