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Fictorum is a game where you are a very powerful wizard. You can cast spells, just like in any other game, but unlike in those other games Fictorum will allow you to blast your way through entire buildings that stand in your way.This action-RPG by Scraping Bottom Games will be released on the PC on August 9 through Steam, GOG, and Game Jolt.
Set against the backdrop of a desperate fight for survival, Fictorum casts players in the role of a powerful wizard who is the last of a forbidden magical order. Facing down the theocratic empire responsible for the Fictorum’s eradication, the Inquisition, players must flip this struggle on its head with an impressive array of destructive spells.
From flaming meteors and chain lightning, to pillars of ice, the Fictorum wields the power to demolish structures in a rain of debris, giving the Inquisition ample reason to fear them. Not enough destruction? Players can apply runes to each of the game’s spells to further augment them, allowing them to dynamically shape spells on the fly as they adapt to their surroundings. Need to take out a group of fast-moving enemies? Turn a regular old ball of plasma into a swarm of homing, explosive balls of plasma. Problem solved.
To accomplish the player’s ultimate goal of tracking down the Grand Inquisitor and avenging the order of the Fictorum, they must travel across a procedurally generated world map, weighing risk and reward. The decisions they make will impact the resistance they face and loot they find, resulting in a unique and explosive adventure across a broken world.
From flaming meteors and chain lightning, to pillars of ice, the Fictorum wields the power to demolish structures in a rain of debris, giving the Inquisition ample reason to fear them. Not enough destruction? Players can apply runes to each of the game’s spells to further augment them, allowing them to dynamically shape spells on the fly as they adapt to their surroundings. Need to take out a group of fast-moving enemies? Turn a regular old ball of plasma into a swarm of homing, explosive balls of plasma. Problem solved.
To accomplish the player’s ultimate goal of tracking down the Grand Inquisitor and avenging the order of the Fictorum, they must travel across a procedurally generated world map, weighing risk and reward. The decisions they make will impact the resistance they face and loot they find, resulting in a unique and explosive adventure across a broken world.
Interestingly, I've actually seen a number of gifs for this game in the past several months posted on r/GamePhysics on Reddit. I'll include a few of those gifs below in addition to several screenshots and the latest beta trailer from a month ago.
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