Sniper Ghost Warrior 3 Update Includes Player Feedback

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  • Sniper Ghost Warrior 3 Update Includes Player Feedback

    [ATTACH=CONFIG]13575[/ATTACH]
    A new update for Sniper Ghost Warrior 3 makes use of a bunch of player feedback. We're looking at fixes, gameplay changes, and more. Does it make it a game that appeals to your sensibilities? That's for you to decide.

    I hope you like long changelogs, because this one is fairly substantial.

    PLAYSTATION 4
    Features
    • Added POI completion reward for Mining Town and Village

    Code
    • Reduced loading times
    • Fixed an issue that could cause the save files to become corrupted
    • Fixed crash during Party Crasher mission

    Animations
    • Fixed animation bugs with Sawn-off Shotgun

    Graphics
    • Fixed Shadows cast by local lights
    • Fixed invisible objects on lamps
    • Fixed green channel flip in ddna textures on terrain
    • Fixed incorrect collision on several building and objects
    • Several objects LOD’s and settings tweaks
    • Several extreme navigation improvements
    • Added new proxy for glass

    Gameplay
    • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
    • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
    • Fixed redundant extreme navigation on several places on Village and Dam maps

    Balancing
    • Fixed Herstal Voelpe Collimator unlock
    • Fixed KT-R extended magazine unlock
    • Fixed ES25 Silencer unlock
    • Fixed ES25 Bipod unlock
    • Increased ammunition for Sawn-off Shotgun
    • Moved Sawn-off Shotgun from sidearm to secondary weapon category

    UI
    • Fixed inconsistent button icon for “docking laptop” action
    • Fixed wrong legend icon for POI’s in map menu
    • Minimap readability fixes

    Mining Town
    • Fixed exploit of respawning AI at POI by changing AI spawn rule
    • Fixed issue that made player unable to tag 23S soldiers by using CCTV
    • Improved skydome in the afternoon
    • Fixed lighting in tunnels in Hotel area
    • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
    • Fixed issue of destroyed lamps casting light in the safehouse
    • Player is now able to go under AC system during Cut Off mission

    Village
    • Tweaked light brightness on village horizon
    • Fixed incorrect animation for hanging on stone wall in several places
    • Fixed that player can get stuck on lying tires at Burning Brides I mission area
    • Fixed improper size of the axe head collectible
    • Fixed broken shimmy lines on stairs model
    • Fixed holes in geometry of destroyed church in the Awas Family mission area
    • Fixed floating object in Lydia’s hotel room in Kozori

    Dam
    • Wolves on junkyard POI no longer spawn on game start
    • Fixed wrong rotation of trash container that causes animation glitches when hiding
    • Several performance fixes
    • Fixed cloths on POI
    • Fixed AI spawn distance in several outposts
    • Minor graphical tweaks
    • Fixed floating hooks above the road next to the “Butcher” POI

    Missions
    • Remains of the Day: Fixed church bells that were ringing during mission
    • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
    • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
    • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
    • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
    • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
    • Black Widow: fixed that dead 23S retries detecting player repeatedly
    • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
    • Clear Out: fixed inconsistent use of SFX for mission objective
    • Burning Bridges II: fixed computer highlight in scout mode
    • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
    • Loose Ends II: fixed objective update when entering armory through the roof
    • Loose Ends III: fixed mission unlock notification
    • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
    • Loose Ends IV: fixed doubled completion objective pop-up
    • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
    • Loose Ends V: fixed wrong mission unlock notification
    • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
    • Opium Wars I: fixes on interior lights

    Lydia DLC
    • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
    • Fixed issue with interrogation that doesn’t end with killing the victim

    Localization
    • Added Korean language support
    • Improved naming convention [PL]
    • Fixed several grammar issues [PL]

    Other
    • Numerous other improvements and tweaks not listed above



    XBOX ONE
    Features
    • Added POI completion reward for Mining Town and Village

    Code
    • Reduced loading times
    • Fixed an issue that could cause the save files to become corrupted
    • Fixed crash during Party Crasher mission

    Animations
    • Fixed animation bugs with Sawn-off Shotgun

    Graphics
    • Fixed Shadows cast by local lights
    • Fixed invisible objects on lamps
    • Fixed green channel flip in ddna textures on terrain
    • Fixed incorrect collision on several building and objects
    • Several objects LOD’s and settings tweaks
    • Several extreme navigation improvements
    • Added new proxy for glass

    Gameplay
    • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
    • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
    • Fixed redundant extreme navigation on several places on Village and Dam maps

    Balancing
    • Fixed Herstal Voelpe Collimator unlock
    • Fixed KT-R extended magazine unlock
    • Fixed ES25 Silencer unlock
    • Fixed ES25 Bipod unlock
    • Increased ammunition for Sawn-off Shotgun
    • Moved Sawn-off Shotgun from sidearm to secondary weapon category

    UI
    • Fixed inconsistent button icon for “docking laptop” action
    • Fixed wrong legend icon for POI’s in map menu
    • Minimap readability fixes

    Mining Town
    • Fixed exploit of respawning AI at POI by changing AI spawn rule
    • Fixed issue that made player unable to tag 23S soldiers by using CCTV
    • Improved skydome in the afternoon
    • Fixed lighting in tunnels in Hotel area
    • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
    • Fixed issue of destroyed lamps casting light in the safehouse
    • Player is now able to go under AC system during Cut Off mission

    Village
    • Tweaked light brightness on village horizon
    • Fixed incorrect animation for hanging on stone wall in several places
    • Fixed that player can get stuck on lying tires at Burning Brides I mission area
    • Fixed improper size of the axe head collectible
    • Fixed broken shimmy lines on stairs model
    • Fixed holes in geometry of destroyed church in the Awas Family mission area
    • Fixed floating object in Lydia’s hotel room in Kozori

    Dam
    • Wolves on junkyard POI no longer spawn on game start
    • Fixed wrong rotation of trash container that causes animation glitches when hiding
    • Several performance fixes
    • Fixed cloths on POI
    • Fixed AI spawn distance in several outposts
    • Minor graphical tweaks
    • Fixed floating hooks above the road next to the “Butcher” POI

    Missions
    • Remains of the Day: Fixed church bells that were ringing during mission
    • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
    • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
    • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
    • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
    • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
    • Black Widow: fixed that dead 23S retries detecting player repeatedly
    • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
    • Clear Out: fixed inconsistent use of SFX for mission objective
    • Burning Bridges II: fixed computer highlight in scout mode
    • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
    • Loose Ends II: fixed objective update when entering armory through the roof
    • Loose Ends III: fixed mission unlock notification
    • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
    • Loose Ends IV: fixed doubled completion objective pop-up
    • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
    • Loose Ends V: fixed wrong mission unlock notification
    • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
    • Opium Wars I: fixes on interior lights

    Lydia DLC
    • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
    • Fixed issue with interrogation that doesn’t end with killing the victim

    Localization
    • Added Korean language support
    • Improved naming convention [PL]
    • Fixed several grammar issues [PL]

    Other
    • Numerous other improvements and tweaks not listed above



    PC
    Features
    • Added Steam Cloud support – progress and savedata are kept in user storage now
    • Added POI completion reward for Mining Town and Village

    Code
    • Fixed an issue that could cause the save files to become corrupted
    • Fixed crash ‘job manager:Atomic counter underflow’
    • Fixed crash during Party Crasher mission
    • Fixed crash after attempt to open main menu
    • Fixed freeze that occurred while changing the video settings

    Animations
    • Fixed animation bugs with Sawn-off Shotgun

    Graphics
    • Fixed Shadows cast by local lights
    • Fixed invisible objects on lamps
    • Fixed green channel flip in ddna textures on terrain
    • Fixed incorrect collision on several building and objects
    • Several objects LOD’s and settings tweaks
    • Several extreme navigation improvements
    • Added new proxy for glass

    Gameplay
    • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
    • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
    • Fixed redundant extreme navigation on several places on Village and Dam maps

    Balancing
    • Fixed Herstal Voelpe Collimator unlock
    • Fixed KT-R extended magazine unlock
    • Fixed ES25 Silencer unlock
    • Fixed ES25 Bipod unlock
    • Increased ammunition for Sawn-off Shotgun
    • Moved Sawn-off Shotgun from sidearm to secondary weapon category

    UI
    • Fixed inconsistent button icon for “docking laptop” action
    • Fixed wrong legend icon for POI’s in map menu
    • Minimap readability fixes

    Mining Town
    • Fixed exploit of respawning AI at POI by changing AI spawn rule
    • Fixed issue that made player unable to tag 23S soldiers by using CCTV
    • Improved skydome in the afternoon
    • Fixed lighting in tunnels in Hotel area
    • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
    • Fixed issue of destroyed lamps casting light in the safehouse
    • Player is now able to go under AC system during Cut Off mission

    Village
    • Tweaked light brightness on village horizon
    • Fixed incorrect animation for hanging on stone wall in several places
    • Fixed that player can get stuck on lying tires at Burning Brides I mission area
    • Fixed improper size of the axe head collectible
    • Fixed broken shimmy lines on stairs model
    • Fixed holes in geometry of destroyed church in the Awas Family mission area
    • Fixed floating object in Lydia’s hotel room in Kozori

    Dam
    • Wolves on junkyard POI no longer spawn on game start
    • Fixed wrong rotation of trash container that causes animation glitches when hiding
    • Several performance fixes
    • Fixed cloths on POI
    • Fixed AI spawn distance in several outposts
    • Minor graphical tweaks
    • Fixed floating hooks above the road next to the “Butcher” POI

    Missions
    • Remains of the Day: Fixed church bells that were ringing during mission
    • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
    • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
    • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
    • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
    • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
    • Black Widow: fixed that dead 23S retries detecting player repeatedly
    • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
    • Clear Out: fixed inconsistent use of SFX for mission objective
    • Burning Bridges II: fixed computer highlight in scout mode
    • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
    • Loose Ends II: fixed objective update when entering armory through the roof
    • Loose Ends III: fixed mission unlock notification
    • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
    • Loose Ends IV: fixed doubled completion objective pop-up
    • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
    • Loose Ends V: fixed wrong mission unlock notification
    • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
    • Opium Wars I: fixes on interior lights

    Lydia DLC
    • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
    • Fixed issue with interrogation that doesn’t end with killing the victim

    Localization
    • Added KT-R silencer description to weapon cache
    • Fixed hint description that is displayed after clearing all POIs
    • Fixed Raquel’s name in main dialogues
    • Improved naming convention [PL]
    • Fixed several grammar issues [PL]

    Other
    • Numerous other improvements and tweaks not listed above
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