Oculus Removes Hardware Check DRM

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  • Oculus Removes Hardware Check DRM

    Oculus has removed the hardware check for Oculus "exclusive" games. This annoying bit of DRM, introduced back in May, prevented non-Oculus users from playing games on other VR hardware (such as the Vive) and only allowed Oculus VR headsets to play purchased titles.

    People, namely those working on Revive, found ways around this that opened the door to easily accessible piracy. One of the more popular methods modified the software to allow sideloading of games. Revive's developer said that he didn't want to go that route but he said he had no choice.

    Fortunately, Oculus seems to have seen what a stupid idea it was to implement such restrictive DRM, especially in these early days where VR is just starting to get off the ground. They have quietly removed the check that limits play to Oculus headsets.

    The company has issued a small statement on the matter.
    "We continually revise our entitlement and anti-piracy systems, and in the June update we’ve removed the check for Rift hardware from the entitlement check. We won't use hardware checks as part of DRM on PC in the future.

    "We believe protecting developer content is critical to the long-term success of the VR industry, and we'll continue taking steps in the future to ensure that VR developers can keep investing in ground-breaking new VR content."

    This reveal came a short time after the Revive developer posted about the discovery of the removed restrictions on Reddit.

    • jimykx
      #1
      jimykx commented
      Editing a comment
      What tells us now that we can trust Oculus? I mean Facebook? If it happened now and they have just removed it for the huge backlash, then probably when and if VR will grow to a more mainstream level they will eventually introduce something like this again.
      It definitely makes me want to choose something else over the oculus. I mean facebook
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