Sherlock Holmes: The Devil's Daughter is slated to be released on May 27. Today, a new cinematic trailer was released alongside some new gameplay details for you detectives out there.
Videogame publisher and distributor Bigben Interactive and Frogwares Game Development Studio are today proud to unveil the new trailer for Sherlock Holmes: The Devil’s Daughter, the adventure game that will be released May 27th on PlayStation 4, Xbox One and PC.
Sherlock Holmes: The Devil’s Daughter, the eighth in the videogame series developed by Frogwares, is a unique adventure game that blends exploration, investigation and action for a breath-taking and fantastic playing experience.
This cinematic trailer, called A Mystic Trip, was produced by the studio UNIT Image, who has received numerous technical and artistic awards for the excellence of their CGI films.
What led young Katelyn to 221B Baker Street? Could she have discovered the dark truth about her family? And who is the charming clairvoyant who has moved in to 221C? Is there room for séances and occult rituals in the bastion of logic and rationalism?
For the first time in his prestigious career, the most illustrious of detectives must fight not to reveal a secret, but to keep one…
In Sherlock Holmes: The Devil’s Daughter, you play as the master detective himself, plunged against his will into a fantastic adventure brimming with intense action sequences for an interactive experience that is more immersive than ever. The mysteries follow one after another, the clues pile up, trails intersect, the hypotheses contradict… Will you be able to guide Sherlock Holmes to the incredible final revelation?
Sherlock Holmes: The Devil’s Daughter, the eighth in the videogame series developed by Frogwares, is a unique adventure game that blends exploration, investigation and action for a breath-taking and fantastic playing experience.
This cinematic trailer, called A Mystic Trip, was produced by the studio UNIT Image, who has received numerous technical and artistic awards for the excellence of their CGI films.
What led young Katelyn to 221B Baker Street? Could she have discovered the dark truth about her family? And who is the charming clairvoyant who has moved in to 221C? Is there room for séances and occult rituals in the bastion of logic and rationalism?
For the first time in his prestigious career, the most illustrious of detectives must fight not to reveal a secret, but to keep one…
In Sherlock Holmes: The Devil’s Daughter, you play as the master detective himself, plunged against his will into a fantastic adventure brimming with intense action sequences for an interactive experience that is more immersive than ever. The mysteries follow one after another, the clues pile up, trails intersect, the hypotheses contradict… Will you be able to guide Sherlock Holmes to the incredible final revelation?



Anyways, I hope this one isn't a linear game. I liked the last one where any suspect can be convicted. All it needed were clearer motives and more realistic methods of committing crimes, because some of the "correct" answers were rather poorly explained even at the conclusion cinematics, and the way the crimes were committed were too far-fetched to be practical to the perpetrator. Address those issues, and I want a sequel with the exact same gameplay mechanics, because not knowing the correct answer until you truly know the correct answer is awesome! Being wrong, but not realizing it and still letting you progress is a great idea. Bad for streaming if you have people who backseat drive like Undertale though.
This feels like they're implying a linear game with an overarching story though. If it's true, then boooooo...