Eugen Systems is almost ready to announce the start of its VIP beta. Until then, check out some of the new screenshots that show the U.S. Army going against the Cartel and the Chimera.
Soon, we'll be showcasing the Chimera in a video dedicated to the elusive task force. Until then, here's a brief overview of each faction in Act of Aggression.
• The Cartel: stealthy operatives born out of private military contracts, with the latest prototypes. Fragile and expensive but stealthy and powerful, this secretive faction is difficult to master.
• The US Army: exhausted by endless fighting across the world, are brute-force veterans; they can skill up in specific roles and improve their veterancy, but use current-generation technology.
• The Chimera: a UNO funded task force designed to have a plan in mind for every situation. You can mold their units through upgrades into specific roles, or leave them as a jack-of-all-trades.
Across large, authentic maps, players will harvest resources, build bases strategically, defend them, and produce all kinds of units to match the wit of their opponent. Extend your base network with off-base refineries for harvesting resources, and protect supply networks ensuring a stable income of cash and minerals. You'll even fight other players for occupied banks as a supplementary income, and capture crews bailing out from tanks and planes or wounded on the battlefield to take as prisoners of war.
• The Cartel: stealthy operatives born out of private military contracts, with the latest prototypes. Fragile and expensive but stealthy and powerful, this secretive faction is difficult to master.
• The US Army: exhausted by endless fighting across the world, are brute-force veterans; they can skill up in specific roles and improve their veterancy, but use current-generation technology.
• The Chimera: a UNO funded task force designed to have a plan in mind for every situation. You can mold their units through upgrades into specific roles, or leave them as a jack-of-all-trades.
Across large, authentic maps, players will harvest resources, build bases strategically, defend them, and produce all kinds of units to match the wit of their opponent. Extend your base network with off-base refineries for harvesting resources, and protect supply networks ensuring a stable income of cash and minerals. You'll even fight other players for occupied banks as a supplementary income, and capture crews bailing out from tanks and planes or wounded on the battlefield to take as prisoners of war.
If you aren't in the VIP multiplayer beta, you can still pick up the game when it launches later this Spring.






