Anita Sarkeesian, by way of her nonprofit group, Feminist Frequency, revealed her plans to create a new web series that takes a look at masculinity in video games. This was revealed as part of the group's first annual report.

In addition to producing new episodes of Tropes vs. Women in Video Games, Feminist Frequency will kick off a new series that looks at the "representation of men and masculinity in video games." On top of that, they will also produce a miniseries that shows off "examples of positive female characters in video games." Throughout 2015, Feminist Frequency also hopes to hire new staff members, unveil a new logo, a new website, and new merchandise. Some of the goals for Feminist Frequency have unsurprisingly changed a bit thanks to community donations and due to increased online harassment.
"While Tropes vs Women in Video Games was originally a project examining women's representations, the extreme harassment that I experience has become an intrinsic and inseparable part of this project, fundamentally changing my life and the landscape in which I release my videos. Gendered online harassment is not a new phenomenon, but the intensity of cyber mobs, especially in gaming, is increasing in frequency and severity. It became apparent to me that I should speak up and use my experience to help expose the epidemic of online abuse. Nearly half of my time is spent raising awareness on the epidemic of online harassment and working to help change policies on the institutional level. Some of these efforts are done publicly through Feminist Frequency's website and social media presence, as well as countless media interviews and at public speaking events. But there is also work being done behind the scenes in private meetings and consultations with major social media and gaming platforms, and by partnering with other organizations to form a task force with the goal of ending online harassment."

Sarkeesian notes that total expenses in 2014 were a bit over $64,000. 2015's plans see that budget jumping up to about $400,000. This is undoubtedly due to a surge of donations to the group that totaled almost $398,000 just in the fourth quarter of 2014 alone.

(via Kickstarter)