Another hot news item from Xbox for you today as it was revealed that Ori and the Blind Forest is coming to PC and Xbox One on March 11. Along with this set in stone release date comes an all new trailer and some new screenshots!

The footage below takes place in the Forlorn Ruins in the game.

In the Forlorn Ruins, the titular Ori finds a Light Vessel, which he must transport through the level. Carrying this glowing orb weighs him down, preventing him from double-jumping. No big deal; we’ve seen this before, we can adapt.

Then the game throws in a twist: The Forlorn Ruins are very vertical, but your jumping and wall-climbing are out of the question. You quickly find that while carrying the Light Vessel, you can walk up certain walls, shifting your gravity to wherever your feet are placed. The trick is, you can only walk on the ruin’s orange walls while holding the orb... otherwise, they kill you.

It starts out simply enough; you’re upside down, maneuvering through levels. But as you work through the ruins, Ori and the Blind Forest messes with you, forcing you to think about space differently. Gravity becomes another tool in your arsenal, and by maneuvering around the floating blocks, you can reach new heights (or “plummet” to your death sideways, if you’re not careful). We’ve never quite seen gravity used this way in a video game – it’s almost as if you’re playing gravity itself. It shows that Ori and the Blind Forest is more than an homage to old-school games. Instead, the game is taking the genre and turning it on its head.

Another innovative feature – and one we found ourselves using a lot – is the ability to set a checkpoint nearly anywhere in the level using a Soul Flame. There are still save points throughout the level that automatically serve as checkpoints, but they’re few and far between. The Soul Flame system allows you to celebrate the accomplishment of conquering a particularly challenging puzzle or battle, while ensuring you won’t have to go back and do it all over again the next time you die.

You didn't think I forgot about the screenshots, did you?