The Xbox One exclusive, ScreamRide, is slated for launch on March 3. Think of this as Roller Coaster Tycoon taken to extremes.
It’s set in a not-too-distant future where everyone has become bored and people need to be thrilled to near-death. That’s where you come in – with giant rides to astound, amaze, and usually topple a building or two.

There are three types of mission levels in ScreamRide, and each one highlights one of the three pillars of this insane game. ScreamRider missions task you with controlling the coaster, trying to create the most intense experience for the riders without throwing them off the track. You control the speed of the car as well as its lean, which allows you to balance up on two wheels for some dangerous-but-rewarding combos. It’s a very arcade-style system, complete with global and friends leaderboards to encourage some healthy competition.

The Engineer missions make up the puzzle portion of the game. Starting with a piece of a finished coaster, it’s up to you to complete the ride – trying to make the coolest coaster with a limited amount of track.

And finally, there’s Demolition Expert. This is where the “destroy” part of ScreamRider comes in. Using differently shaped ride pods, you launch thrill-seeking guests into a destructible environment, setting off explosions and causing chain reactions to knock down as many buildings as possible.

Build your own coaster, take it for a spin, design it to bring down buildings and more.