I was playing The Last of Us Remastered last night and came across an enemy AI that really wanted to secure this particular corner of the room.
Needless to say, this type of glitch isn't that common, but the AI pathing does leave a lot to be desired at times, both for enemies and friendly AI.
The AI Pathing in The Last of Us Remastered Isn't Always the Best
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- Created by: Shawn Zipay
- Published: 08-03-2014, 01:56 PM
- 0 comments
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The AI Pathing in The Last of Us Remastered Isn't Always the Best
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