Revealed this past weekend, Sid Meier's Civilization: Beyond Earth is already making fans excited. Today, 2K revealed some additional details about the game that were not yet known.
Key features of Sid Meier’s Civilization: Beyond Earth include:

Seed the Adventure: Players will establish a cultural identity, select a leader and sponsor an expedition by assembling the spacecraft, cargo and colonists through a series of choices that directly impact starting conditions when arriving on the new alien planet.
Alien World: Exploring the benefits and dangers of a new planet filled with dangerous terrain, mystical resources and hostile lifeforms unlike those of Earth, players will build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for their people.
New Technology Web: Reflecting forward progress in an uncertain future, technology advancement will occur through a series of nonlinear choices that affect the development of mankind. The tech web is organized around three broad themes, each with a distinct victory condition.
New Quest System: Quests are infused with fiction about the planet, and will help guide players through a series of side missions that will aid in the collection of resources, upgrading units, and advancing through the game.
New Orbital Layer: Players will build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.

The game will make use of DirectX 11 but it will also take advantage of AMD's Mandle API, Crossfire from AMD, and AMD Eyefinity.

The game is slated to run just $49.99 (USD) for the PC, Mac, and Linux and will be released this Fall.