Jonathan Morin, the Creative Director on Watch Dogs recently Tweeted out the minimum PC requirements for the game. It does seem to indicate that the operating system needed for this game will have to be 64-bit.
Intel Core 2 Quad Q8400 2.66Ghz or AMD Phenom II X4 940 3.0Ghz
6GB RAM
1024 VRAM DirectX 11 Shader 5.0 capable video card
DirectX9 capable sound card
25 GB free HDD space
Holy crap, how does the PS3 and Xbox 360 run this?
It's a mystery. Seriously though, Titanfall isn't out yet on the 360 and even the Xbox One version has issues running it. I can't imagine what Watch Dogs is going to look/run like on those platforms.
Really? The Xbox One has issues running a modified Source engine with uncompressed audio? That's a thing? Wow... Maybe Ubisoft forgot to tell us that Watch Dogs on the PS3/Xbox 360 is to be used as a companion app like Smartglass?
Really? The Xbox One has issues running a modified Source engine with uncompressed audio? That's a thing? Wow... Maybe Ubisoft forgot to tell us that Watch Dogs on the PS3/Xbox 360 is to be used as a companion app like Smartglass?
Titanfall is running 792p resolution on the Xbox One with occasional framerate drops to (or near) single digits. Respawn is planning on updating the game to a higher resolution at some point for the Xbox One.
I know about the resolution, but I didn't know there were frame rate drops to near single digits. Also unsure if people can see the difference between 792p upscaled to 1080p, versus 720p upscaled to 1080p. I do hope the 900p upgrade happens soon, because I'm sure that is noticeable difference. But dang... Frame rate drops on a modified Source engine with uncompressed audio? I mean, I know it's HD gaming, but I was kind of assuming we're in a generation designed for HD and sometimes 3D gaming.
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