With the changes we are making now, the review score (shown at the top of store pages and in various places throughout the store such as search results) will no longer include
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Steam No Longer Counts Review Scores from People Who Didn't Pay
- Created by: Shawn Zipay
- Published: 03-10-2017, 10:40 PM
- 0 comments
Steam No Longer Counts Review Scores from People Who Didn't Pay
Have you received a game for free on Steam? Did you then review that game? If so, your review score no longer counts towards the game's overall score on Steam. Valve pushed out this rather substantial change to the Steam Customer Review system yesterday as a follow-up to changes they made back in September.
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Valve Announces New Spacial Audio Technology - Steam Audio; Beta SDK Now Available
- Created by: Shawn Zipay
- Published: 02-23-2017, 08:21 PM
- 1 comment
Valve Announces New Spacial Audio Technology - Steam Audio; Beta SDK Now Available
Valve announced Steam Audio today. While this was mainly designed for VR applications, Steam Audio can have a number of uses in non-VR games and non-gaming applications.
You can check out the Steam Audio SDK right now as a free beta.
Steam Audio is the product of many years of academic and industry research and development, and is designed to enhance all interactive products, specifically VR applications. It is the next generation of the Phonon spatial audio tools previously... -
Valve Lowers Barrier to Entry for SteamVR Tracking Development
- Created by: Shawn Zipay
- Published: 02-21-2017, 10:51 PM
- 1 comment
Valve Lowers Barrier to Entry for SteamVR Tracking Development
Valve announced tonight that they are nixing the requirement to attend a $3,000 training course for their SteamVR Tracking solution.
After working with numerous third parties and updating the tools, Valve is opening more direct access to the technology and course work, available free of charge in English and Chinese. The full, in person training courses are still available for those interested. In addition, SteamVR base stations will be available from Valve later this year.... -
CS:GO Player Uses Exploit to Spam Chat and Avoid Kicks
- Created by: Shawn Zipay
- Published: 02-18-2017, 10:28 PM
- 7 comments
CS:GO Player Uses Exploit to Spam Chat and Avoid Kicks
Reddit has made the Counter-Strike: Global Offensive community aware of a player (or players) that has been going around to servers, spamming chat, and avoiding being kicked.
The user is on some sort of crusade to make Valve aware of cheaters in CS:GO by going about it in one of the most ass-backwards ways possible. All that Valve has done so far is provide a small solution to mitigate the exploit that the user is making use of. In the longer term Valve is "working on a solution"... -
Portal Writer Erik Wolpaw Leaves Valve
- Created by: Shawn Zipay
- Published: 02-17-2017, 10:02 PM
- 2 comments
Portal Writer Erik Wolpaw Leaves Valve
Another amazing talent parted ways with Valve today. Erik Wolpaw, the writer best known for his work on the Portal games, both of the Half-Life 2 episodes, and Old Man Murray, has officially left Valve.
Wolpaw was also a co-writer for Left 4 Dead. Prior to his work at Valve, Wolpaw helped to write Psychonauts with Double Fine Productions. Back in 2004, Wolpaw was diagnosed with ulcerative colitis and planned to quit Valve as he wouldn't be able to fulfill his duties due to a worsening... -
Counter-Strike: Global Offensive Update for February 14, 2017
- Created by: Shawn Zipay
- Published: 02-14-2017, 09:56 PM
- 0 comments
Counter-Strike: Global Offensive Update for February 14, 2017
Valve is showing a little love to Counter-Strike fans tonight with this update for Counter-Strike: Global Offensive.
Changelog for CS:GO for February 14, 2017SERVERS – Reduced per-client memory use by sharing network buffers. – Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed) – Added a better error message for clients explainin... -
People Are Losing Their Minds Over Steam Direct Pricing That Hasn't Even Been Announced Yet
- Created by: Shawn Zipay
- Published: 02-11-2017, 05:15 AM
- 4 comments
People Are Losing Their Minds Over Steam Direct Pricing That Hasn't Even Been Announced Yet
People are absolutely losing their minds over a $5,000 fee that was merely mentioned in Valve's new blog posting about Steam Direct. Oh yeah, Valve announced Steam Direct today. Steam Direct is slated to completely replace Steam Greenlight. That's the good news!
The bad news is that people are more focusing more on one particular aspect of today's announcement: Pricing. See, Valve asked developers how much they would be willing to pay to get their game added to Steam Direct.... -
Valve Working on Three "Full" VR Games
- Created by: Shawn Zipay
- Published: 02-10-2017, 10:00 PM
- 1 comment
Valve Working on Three "Full" VR Games
Valve still wants people to know that they make video games. In a recent media round table event at Valve's Bellevue HQ, Gabe Newell stated that their studio is working on three full virtual reality titles.
"Right now we're building three VR games."
There you go, that's all the news.
Naw, just kidding. He did say a bit more about these projects but not much more.
"When I say we're building three games, we're building three full games, not experiments.(...)... -
Steam Profiles Are Once Again Safe to Visit
- Created by: Shawn Zipay
- Published: 02-07-2017, 04:56 PM
- 0 comments
Steam Profiles Are Once Again Safe to Visit
Earlier today, a warning came by telling users not to visit any Steam profile or even their own Activity Feed within Steam. This was actually a major security issue with how the "My Guides Showcase" parsed scripts that were placed within the title of guides. This allowed for code to be injected into anybody that put these malicious guides into their Showcase. This then made visiting affected profiles a security risk along with the Activity Feed that displayed these guides that friends adde... -
Astralis Wins Record Breaking ELEAGUE Major
- Created by: Shawn Zipay
- Published: 01-29-2017, 06:03 PM
- 1 comment
Astralis Wins Record Breaking ELEAGUE Major
The first Counter-Strike: Global Offensive Major hosted by ELEAGUE came to a thrilling conclusion today in a battle between Astralis and Virtus.pro. The final scores were 12-16, 16-14, and 16-14 wherein Virtus.pro choked away a victory. At least that's what I've heard. I didn't watch this. The event set records across Twitch earlier today. The ELEAGUE Major Grand Final became the first event in Twitch's long history to surpass one million concurrent viewers on one channel. This doesn'... -
Valve Presents a Brief History of Counter-Strike
- Created by: Shawn Zipay
- Published: 01-24-2017, 04:35 PM
- 3 comments
Valve Presents a Brief History of Counter-Strike
Counter-Strike has changed a lot over the years. Who better to show us how it's changed other than Valve and the original creators themselves, Jess Cliffe and Ming Le. These two, along with other notable Counter-Strike personalities takes us back through the many years the game has been around.
Counter-Strike started as a mod for Half-Life in 1999. Today, it has evolved into Counter-Strike: Global Offensive and has become one of the most popular games and esports in the world. This... -
ELEAGUE Major Begins this Sunday
- Created by: Shawn Zipay
- Published: 01-19-2017, 07:24 PM
- 0 comments
ELEAGUE Major Begins this Sunday
Get ready for over 50 hours of live cross-platform coverage of the first ELEAGUE Major for Counter-Strike: Global Offensive. The coverage and event kicks off this Sunday, January 22 at 10AM (ET). Get ready for a whole lot of information about this upcoming event, because it's coming at you hot and heavy.
ELEAGUE, the transformative esports organization created by Turner and WME | IMG, will begin live coverage of the first-ever ELEAGUE Major, Sunday, Jan. 22, at 10 a.m. ET on Twitch. The week-long... -
Gabe Newell Says Valve is Working on a New Single Player Game and Source 2
- Created by: Shawn Zipay
- Published: 01-17-2017, 11:04 PM
- 0 comments
Gabe Newell Says Valve is Working on a New Single Player Game and Source 2
Valve's Gabe Newell had an AMA today in the quasi-satirical r/The_Gaben subreddit. During his brief session answering community questions, Newell revealed that Valve might actually still be a game developer.
Who knew?
Reddit user Baldemoto asked that which should not be asked to Newell. His response will shock you (assuming you missed the headline that you clicked on to read this news piece).
Baldemoto: Hello Mr. Newell, I asked other users what they w... -
TOTALLY SHOCKING NEWS: Half-Life 3 Doesn't Exist
- Created by: Shawn Zipay
- Published: 01-12-2017, 07:29 PM
- 2 comments
TOTALLY SHOCKING NEWS: Half-Life 3 Doesn't Exist
What's the deal with this news making the rounds today? The news I'm talking about is this bit about some alleged Valve insider telling Game Informer that Half-Life 3 doesn't exist.
Really?
You don't say! This isn't anything new in the slightest. The interview, as it relates to the development of Half-Life 3 tells us very few new details.
Everyone wants Gordon Freeman’s story to continue. People want the series to reach the number three, either as an... -
Dota 2 Update for January 11, 2017
- Created by: Shawn Zipay
- Published: 01-12-2017, 12:45 AM
- 0 comments
Dota 2 Update for January 11, 2017
Valve rolled out an update tonight for the Dota 2 client.
Changelog for Dota 2 for January 11, 2017- Fixed CTRL Clicking on certain units not selecting them all. - Added “Quick Move” option to settings. - Fix a bug where Monkey King soldiers and Arc Warden Tempest Doubles were not being created if the player was disconnected. - Fixed bug in unit-specific keybinds. When you bound an action to a key, previous actions bound to that key would not be unbound. - Smart double tap...
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