GRIP Studios announced a bit of a delay for Icarus: Console Edition. Originally, the game was set to be released on February 26. Now, Icarus will instead be released on PlayStation 5 and Xbox Series X|S on March 26.
The studio says that they needed more time "to further refine the game's experience on consoles, rather than launch it with these known issues." The full statement shared with the community can be read below.
There will also be a developer AMA with Rocketwerkz and Grip Digital. You can check that out on Reddit starting February 17 at 22:00 UTC.
We want to share an important update regarding the release of ICARUS: Console Edition.
After careful consideration, we’ve decided to move the release date to Thursday 26 March. This additional month will allow us to polish the gameplay and ensure the best possible launch.
While the game is in a strong and stable state, we’ve identified a few areas that need further refinement. Rather than launch with known issues, we believe taking these extra weeks is the right decision for the game and players.
Our team is fully focused on polishing the experience and game content to ensure it plays as intended across Xbox Series X|S and PlayStation 5.
Thank you for sticking with us, we’re looking forward to welcoming you to Icarus soon.”
Kind regards,
Jon
After careful consideration, we’ve decided to move the release date to Thursday 26 March. This additional month will allow us to polish the gameplay and ensure the best possible launch.
While the game is in a strong and stable state, we’ve identified a few areas that need further refinement. Rather than launch with known issues, we believe taking these extra weeks is the right decision for the game and players.
Our team is fully focused on polishing the experience and game content to ensure it plays as intended across Xbox Series X|S and PlayStation 5.
Thank you for sticking with us, we’re looking forward to welcoming you to Icarus soon.”
Kind regards,
Jon


