Revolution Team is a group of Russian modders that has been working for quite a while now porting over every single thing from Grand Theft Auto: Vice City into Grand Theft Auto 4. The team was working on a mod that ported over the entire world of Vice City, all cutscenes, and missions before Rockstar parent company, Take-Two, "deleted" the group's YouTube channel.
Despite this expected and unfortunate move, Revolution Team went ahead with their planned release. As it exists in the here and now, the mod is no longer actually a mod. The team was originally planning for all interested fans to own a legitimate copy of Grand Theft Auto 4 in order to play the mod. With the takedown of their YouTube, the team instead decided to rebuild the project as a standalone "installation-ready package."
This is basically the total package of Vice City running on the engine that powers Grand Theft Auto 4. This includes all of the wild character ragdoll effects and yes, even the unique vehicle handling that you either love or loathe from GTA 4.
The team created a new YouTube channel and shared the official launch trailer for GTA Vice City Nextgen Edition. Revolution Team also offered up some thoughts about the current situation and release in the description for the launch trailer.
Friends, you’re probably already know that just two days before the release, Take-Two Interactive deleted our YouTube channel without any warning or attempt to contact us.
A huge amount of effort and time was invested into the channel, including hundreds of hours of streams dedicated to the mod's development. Additionally, we lost connection with our international audience, which was a significant part of our community. The teaser trailer for GTA Vice City Nextgen Edition gained over 100 000 views and 1 500 comments in less than a day. Unfortunately, the channel was removed without any possibility of recovery.
This was a cruel move from them, but we have already accepted the situation, since we cannot influence it. We refrained from commenting, as we weren’t sure what further actions could follow. So, we decided not to take any risks which could disrupt the release.
These past two days have been emotionally tough for our team since we envisioned the release very differently — with a cozy stream dedicated to the long-awaited launch of the mod. But none of that matters anymore.
The most important thing now is that we released the project on the promised date. It’s unclear how long it will remain publicly available or whether there will be demands to take it down. We are not opposed to reuploads, but we cannot openly encourage you to do so. Do as you see fit.
P.S. Initially, the modification was planned to require the original game in order to show respect to the publisher. However, over the past two days, we have completely rebuilt the project, and it is now available as a standalone "installation-ready package". Just download, install, and play. There are no issues with version compatibility since the mod is now fully autonomous. In light of the current uncertainties, we had to make this change to ensure the mod's stable performance for the widest possible audience.
A huge amount of effort and time was invested into the channel, including hundreds of hours of streams dedicated to the mod's development. Additionally, we lost connection with our international audience, which was a significant part of our community. The teaser trailer for GTA Vice City Nextgen Edition gained over 100 000 views and 1 500 comments in less than a day. Unfortunately, the channel was removed without any possibility of recovery.
This was a cruel move from them, but we have already accepted the situation, since we cannot influence it. We refrained from commenting, as we weren’t sure what further actions could follow. So, we decided not to take any risks which could disrupt the release.
These past two days have been emotionally tough for our team since we envisioned the release very differently — with a cozy stream dedicated to the long-awaited launch of the mod. But none of that matters anymore.
The most important thing now is that we released the project on the promised date. It’s unclear how long it will remain publicly available or whether there will be demands to take it down. We are not opposed to reuploads, but we cannot openly encourage you to do so. Do as you see fit.
P.S. Initially, the modification was planned to require the original game in order to show respect to the publisher. However, over the past two days, we have completely rebuilt the project, and it is now available as a standalone "installation-ready package". Just download, install, and play. There are no issues with version compatibility since the mod is now fully autonomous. In light of the current uncertainties, we had to make this change to ensure the mod's stable performance for the widest possible audience.


