Layoffs come just one week after Relic split from Sega.
Logo for Relic Entertainment.

On March 28, Relic Entertainment parted ways from Sega in an deal that was mutually accepted by both studios. Relic and Sega have been working together to make the transition as smooth as possible.

Today, Relic Entertainment announced that they have laid off some of their employees. Relic's public statement on LinkedIn says that the layoffs had to happen in order to give the studio "the best possible chance to survive." This is the second time within a year that Relic has laid off employees, with 121 people being let go in May 2023.

Following last week’s announcement of Relic becoming an independent studio, today we have some difficult news. Earlier today we shared details with Relicans about a layoff. Letting people go was not an easy decision, and was made solely with the goal of providing Relic the best possible chance to survive in an increasingly volatile industry. It does not in any way reflect the expertise, passion, or character of any of the impacted employees.

We are working closely with those affected providing severance packages, extended benefits, and outplacement support options.

To those we are saying goodbye to, we are deeply sorry that it has come to this. We thank you for everything you have done for our studio and our projects, and we wish you all the best.​
Robyn Smale, an external development producer for Relic, shared that 41 employees were laid off this week. So far in 2024, there have been several thousand people laid off throughout the gaming industry.