In a post made to Reddit, Bethesda revealed some of the new features and fixes coming to Starfield in early 2024. The comment states that the studio is working on a number of quality of life improvements to Starfield, including actual city maps, new traversal methods, and more.
The comment notes that the studio has been hard at work trying to address many of the issues reported by players. Bethesda says that there will be a large number of "in progress" quest fixes addressed. In addition, the studio will implement FSR3 and XeSS upscaling technologies.
Bethesda notes that they are also working on adding proper city maps, still working on official mod support, and even new ways of traveling. Details about these new methods of travel were obviously not shared yet.
All of these remarks were made on a thread talking about the latest, minor Starfield update that came out on December 11, 2023. The update notes can also be read below.
Changelog for Starfield Update 1.8.88 (December 11, 2023)
GAMEPLAY
OUTPOST
SAVE/LOAD
GAMEPLAY
- Addressed an issue that would cause space matter to become stuck to player's ship during space travel. Loading a save will now remove the space clingon. Please note: This fix should address any space matter being stuck in your travels, but not in instances where player ships have New Atlantis attached. A fix for that will be released in a later update.
OUTPOST
- Fixed an issue that prevents random guns from spawning in a newly created Weapon Case after loading a save.
SAVE/LOAD
- [MSS/Xbox] Fixed an issue where players could experience crashes while saving during long playthrough without going through the Unity.


