But how many NFTs will it have?
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Ubisoft just announced that they are starting development on a Splinter Cell remake. Development will be led by Ubisoft Toronto and will be "rebuilt from the ground up using Ubisoft's own Snowdrop engine."

There weren't too many concrete details shared as development has literally just started on this project. However, the announcement did include a brief interview with three developers working on the project. Those developers are creative director Chris Auty, producer Matt West, and technical producer Peter Handrinos.

One of the big things revealed in these interviews is the fact that this Splinter Cell remake will not be an open world game. There has been a rumor circulating around, started by none other than Tom "A Broken Clock..." Henderson, which claimed Splinter Cell was going open world. Oops! Looks like that was also wrong.

"Although we're still in the very earliest stages of development, what we're trying to do is make sure the spirit of the early games remains intact, in all of the ways that gave early Splinter Cell its identity," says Matt West. "So, as we're building it from the ground up, we're going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world."
Peter Handrinos says that Ubisoft Toronto is building a new team for this remake. However, that doesn't mean that franchise veterans won't be on that team. He makes it clear they will have Splinter Cell veterans included on the team. Chris Auty adds that this remake will serve as a foundation for the future of the Splinter Cell franchise.

The first Splinter Cell came out in 2003 for the OG Xbox and PC. It later saw releases on the PlayStation 2 and the Nintendo GameCube. There hasn't been a new Splinter Cell game released since 2013's Splinter Cell Blacklist.

Platforms and a release date were obviously not yet revealed.