Skyrim is inevitable.
Click image for larger version  Name:	Skyrim Board Game.jpg Views:	0 Size:	290.9 KB ID:	3514292

Tabletop publisher Modiphius Entertainment is working on making a board game based off of The Elder Scrolls V: Skyrim. This board game will include two separate campaigns that will serve as both a prequel and sequel to the events depicted in Skyrim.

Polygon has the details on this new boardgame that Modiphius is working on. There will be two campaigns included with the game. In an interview with Polygon, game designer Juan Echenique says that one campaign will take place 25 years prior to the events of Skyrim. The other campaign will begin just prior to the arrival of the Dragonborn and then ends after their arrival.

This board game is simply called Skyrim - The Adventure Game and will allow anywhere from 1 to 5 players to embark on a journey. They will complete quests and tackle various challenges. Each play session should take between 60-90 minutes. Players will be able to choose their starting race, just as they can in the video games.

Over on Gamefound, you can see that Skyrim - The Adventure Game will cost you £82 (about $112 USD). The final retail release will actually run consumers £100 ($137). If you are a little weary of that price tag, you will be able to try a demo version of the game on your PC thanks to a demo available through Tabletop Simulator. There will also be a deluxe tier for £220 ($300) that includes all of the expansion, plus plastic miniatures, a neoprene game mat, and a set of metal Septiums to use instead of the cardboard ones in the standard edition.

Powering the narrative is a deck of some 600 cards, which can grow to around 700 cards depending on the expansions that you add in. They include all of the game’s available quests and plot elements. The deck itself is semi-permanent, requiring that players add, remove, and reshuffle the cards in a consistent manner from game to game.

Ultimately, Birch said, the deck becomes a record of your personal history with the game. Decisions you make early on will have consequences for the length of the campaign. Kill the jarl of Whiterun, for instance, and he stays dead the next time you play. But Birch stressed that this isn’t a legacy-style game and does not require the destruction of any original components. The entire experience can easily be reset by adding cards that were removed back into the game.
Modiphius is no stranger to working with Bethesda licenses. In the past, they made The Elder Scrolls miniatures game and a Fallout tabletop game.