Major Deathloop Update Improves Performance and NPC Behavior

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  • Major Deathloop Update Improves Performance and NPC Behavior

    The first major update for the game addresses some of its biggest issues.
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    Bethesda and Arkane just released the first major update for Deathloop a short time ago today. This update is available now on the PC and PlayStation 5. They're calling it "Game Update 1" and it aims to improve several key areas of the gameplay as well as addressing some issues with camera smoothness. In addition, some changes were made to NPC behavior and several fixes for crashing issues were also resolved.

    This update is about 5GB on PlayStation 5 and 11GB on PC. The PS5 update includes an HDR calibration screen and an on-screen poor connection indicator. On PC, Nvidia's DLSS was added, as well as support for the DualSense controller audio, fog quality options, and the poor connection indicator.

    PLAYSTATION 5
    • Added HDR calibration screen to UI options
    • Improved performance and stability when ray tracing is turned on
    • Improved NPC pathing and reactions to the player
    • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
    • Improved the content of PS5 Activities & Game Help systems
    • Improved vibrations on DualSense controller
    • Improved audio mix quality
    • Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
    • Fixed unlock issue with “Oops” and “Deathday Suit” trophies
    • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
    • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
    • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
    • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
    • Julianna’s actions no longer directly unlock trophies for Colt
    • Julianna players will no longer hear radio conversations meant for only Colt
    • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
    PC
    • Fixed issues that were causing dropped frames and hitches in camera movement
    • Added support for Nvidia DLSS
    • Added support for Sony DualSense controller audio
    • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
    • Improved performance and stability, especially with ray tracing
    • Improved NPC pathing and reactions to the player
    • Improved audio mix quality
    • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
    • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
    • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
    • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
    • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
    • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
    • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
    • Julianna’s actions will no longer directly unlock achievements for Colt
    • Julianna players will no longer hear radio conversations meant for only Colt
    • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
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