The Returnal developer joins Sony's ever growing family of first-party studios.
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It is now official: Housemarque has joined PlayStation Studios. This acquisition was rumored now for a little while, having been kicked around for about the past month or so.

Housemarque, as we know them, was first established back in 1995. Their first PlayStation title was Super Stardust HD for the PlayStation 3 back in 2007. Prior to that they made a few games for MS-DOS, Windows, Xbox, and even the Gizmondo.

Housemarque really started to make a name for themselves with 2013's release of Resogun. Resogun is a unique, voxel-based side-scrolling shooter. It was released first on the PlayStation 4 as a PlayStation Plus offering. Since then, they have released games like Alienation, Nex Machina, Matterfall, and the PlayStation 5 exclusive Returnal.

Ilari Kuittinen, co-founder and managing director for Housemarque, shared their feelings on becoming a part of PlayStation Studios.

Today is a big day for Housemarque and it has been over 26 years in the making. Our strong partnership with Sony Interactive Entertainment started with Super Stardust HD on PS3 and since then we have made arcade inspired games for all of the PlayStation platforms. With Returnal for PS5, our most recent release, our biggest foray into third-person action gaming solidified our voice and brand in the industry as delivering unique and quality player experiences.

We are so excited to finally join the PlayStation Studios family! This gives our studio a clear future and a stable opportunity to continue delivering on gameplay centric approaches, while still experimenting with new methods of narrative delivery and pushing the boundaries of this modern artform. Locally here in Helsinki, this also means that we will officially expand the PlayStation family to a growing industry hub and secure the legacy of the oldest game studio in Finland.

Finally, what this means for our fans? We at Housemarque are gamers, and we have grown from the need to perfect and tinker with facets of games that we have found most fascinating. We are also not known for shying away from running our own course and trying out new combinations. With the backing of SIE and its family of studios supporting us, we can truly grow into our place in the industry and show what Housemarque can create with no limitations. We can’t wait to show everyone what will be in store in the upcoming years, and we hope to usher in more lasting memories and exhilarating titles for the next quarter century and beyond.