Nvidia Announces Real-time Ray Tracing for Older GTX Cards

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  • Shawn Zipay
    Nvidia Showcases Several Upcoming Titles Such as 007 First Light and Control Resonant with Path Tracing and DLSS 4.5
    by Shawn Zipay
    So pretty.

    Nvidia dropped a news update today that shines a light on the truckload of upcoming games that will have ray tracing, path tracing, DLSS 4.5 Super Resolution, dynamic multi-frame generation, or support for some combination of all of those features.

    This news from Nvidia offers up some of the first looks of these new technologies running in these titles. For instance, we get a nice showing of path tracing for IO Interactive's 007 First Light and Remedy Entertainment's...
    03-10-2026, 06:10 PM
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    Graphics Card Drivers & Utilities


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  • Shawn Zipay
    Cyberpunk 2077 - Ray Tracing: Overdrive Mode Explained by Nvidia
    by Shawn Zipay
    You'll be lucky to achieve even "cinematic" framerates with this.

    CD Projekt Red has been working on an update for Cyberpunk 2077 that will add path tracing capabilities to the game on April 11. Path tracing is essentially "full" ray tracing. Current ray tracing use in most games is a drastically scaled back version of what full ray tracing is capable of.

    Path tracing is typically reserved for static renders, or as part of film and TV visual effects...
    04-04-2023, 03:12 PM
  • Shawn Zipay
    Cyberpunk 2077's New, Extremely Taxing Ray Tracing Mode is Here
    by Shawn Zipay
    A mode to bring even the top-end RTX 4090 to its knees.

    Cyberpunk 2077 was updated today with a new and very, very demanding ray tracing option. Beyond the existing "Psycho" RT mode, players will now see an "Overdrive" mode that goes well above and beyond what you're used to seeing. This is the mode that utilizes path-tracing, which can otherwise be considered to be "full" ray tracing.

    While Nvidia says that any GPU with hardware ray tracing...
    04-11-2023, 04:29 PM
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