IGN Filip Miucin
If you haven't yet heard, IGN recently fired their Nintendo editor, Filip Miucin, after it came to light that he very, very closely copied a review for Dead Cells. Miucin's video review was for IGN while the review he very apparently copied was from a YouTube channel called Boomstick Gaming. Since then, most of Miucin's work at IGN has been pulled as the investigation uncovers more examples of plagiarism.

Boomstick Gaming was the first to notice the apparent plagiarism and put up a video showing off the obvious similarities.



If you do not wish to watch the video, a couple of examples can be seen below.
Boomstick: Dead Cells only falters slightly with some repetition setting in, especially on the early areas and during longer play sessions.

Miucin: Dead Cells does falter slightly with some repetition but it’s only felt in its earlier areas and during extended play sessions.

Boomstick: Dead Cells figures out an intriguing way to have your rogue-like and Metroidvania experience all in one by focusing on your failures and encouraging you to try something new the next time.

Miucin: Dead Cells strikes a perfect and engaging balance between the Metroidvania and rogue-like experiences by focusing on your failures and urging you to experiment every time you do fail.

The argument about objective and subjective segments of the reviews aside, it is pretty obvious that Miucin lifted a considerable amount of content from the Boomstick Gaming review for his own video at IGN.

Kotaku's Jason Schreier put up an article on his site detailing this plagiarism accusation. He then followed it up with a few additional examples of plagiarism from Miucin that the community discovered. One of these was a 2017 review of FIFA 18 for the Nintendo Switch.

Chris Scullion of Nintendo Life had their FIFA 18 review up on September 29, 2017. Miucin had his video review posted a few days later on October 1, 2017. Scullion has long pushed for Miucin to admit to copying but Miucin has instead ignored these requests. In the light of recent accusations, Scullion put up his own comparison video between his review for Nintendo Life and Miucin's video review.



Nintendo Life
"It actually works well; as long as you aren’t a stickler for intricate animation detail, you’re going to have fun here. It runs smoother than a greased-up jazz musician too, with a full 60 frames per second in both docked and handheld mode making for a silky performance and the general feel that you’re playing a high quality product. Although its (slightly less silky-smooth) cutscenes and other close-up moments reveal that the character models are a good deal less detailed than their Xbox One and PS4 counterparts, squint a bit during normal gameplay and you’d genuinely struggle to tell the difference."

Miucin
"But when you’re playing the game, it actually works really well, and it’s easy to look past the graphical setbacks. Because whether you’re playing docked or undocked, the game seems to run at a consistent 60 frames per second, which looks silky smooth and really leaves you feeling like you’re having a true triple-A home console experience but on a console you can take with you on the go. However, when you get up close and get a good look at some of the character models, it’s pretty clear they do have a good amount of less detail than the Xbox One and PS4 versions do, but any imperfections are pretty much unnoticeable during gameplay."

Miucin issued a (since pulled) video response to the plagiarism allegations set against him for his Dead Cells' review. In his video, Miucin never once apologized to Boomstick Gaming for what he did. He never confessed that he plagiarized anything. He instead claimed that what he did was "not at all intentional."

In the video, Miucin then goes on to call out Kotaku's Jason Schreier by name. Miucin said that he would very much like to know "if you (Kotaku) find anything" in terms of other plagiarism offenses. Miucin then goes on to say that Kotaku's initial article was just trying to "get as many clicks" because he was such a hot topic.
“You can keep looking, Kotaku, and please let me know if you find anything,” Miucin said in last night’s video. “Which, by the way, their news editor, Jason Schreier, tried to imply that my FIFA 18 review was also inauthentic by claiming that I copied it from Nintendo Life, and that’s just so not the case. Maybe he was implying that if you have similarly opinionated reviews, then you’re just plagiarizing, or maybe he’s just trying to get as many clicks off my name right now as possible, or maybe he just likes kicking people when they’re down. I don’t know—check it out for yourselves, and you be the judge.”

Looking is precisely what Kotaku and Schreier did, though they didn't have to try too hard. Their search was facilitated by members of the gaming community that found Miucin lifted work from outlets and communities such as Engadget, NeoGAF, and Polygon. These are in addition to the already documented cases of plagiarism from Boomstick Gaming and Nintendo Life. In an article for Octopath Traveler, it was discovered that Miucin even copied parts from his own co-worker's review for the game that was written for IGN.

IGN's executive editor of reviews Dan Stapleton has pulled nearly everything that Miucin has ever done for their site. Right now, a bulk of Miucin's work now includes a large "REMOVED" message with the main content scrubbed (as seen in the image at top).

IGN's editorial manager Justin Davis expanded upon this both on ResetERA and through his own Twitter.

Davis notes that there are some complications. It's not easy to just pull content and call it a day.
FYI it's looking more and more likely that most of Fhis work published on IGN has editorial copy in it sufficiently derivative of previously-published work that it is a significant ethical breach and will need to be removed.

We are moving on it as fast as we can as a Senior Editorial staff.

There are complications. Including challenges around removing review scores and the way out site CMS works (which is why Dead Cells unfortunately displayed a "0.0 Disaster" score for a time).

A final decision hasn't been made but I think the most likely outcome is all of his work will be removed, and we'll decide from there what we need to do in terms of replacing the back-catalogue of critical content we owe game makers.

Miucin has not said anything new since his (since removed) Dead Cells non-apology video was posted late last week.

Update: Kotaku has put out another article showing additional examples of Miucin's plagiarism spree. He even plagiarized his own resume. Image below courtesy of Kotaku.

Miucin's Copied Resume