John Romero and Adrian Carmack Announce Blackroom

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  • John Romero and Adrian Carmack Announce Blackroom

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    John Romero is back and he's ready to make you his bitch introduce the world to Blackroom. Romero, alongside Adrian Carmack, put up a Kickstarter for a new FPS.
    John Romero and fellow id Software co-founder Adrian Carmack proudly announce BLACKROOM, a visceral, varied and violent shooter that harkens back to classic FPS play with a mixture of exploration, speed, and intense, weaponized combat. Use fast, skillful movement to dodge enemy attacks, circle-strafe your foes, and rule the air as you rocket jump in the single- and multiplayer modes. Powered by Unreal Engine 4 and fully moddable on PC, the game is being developed with community at its core, starting with today’s launch of a Kickstarter campaign to fund development.

    Features of BLACKROOM:
    • Reign supreme in a variety of multiplayer modes, including co-op, 1-on-1 deathmatch and free-for-all arena in a wide variety of locations including hardcore military sims, hellish infernos and interstellar space.
    • Delve into a captivating 10+ hour single-player campaign, spanning wildly varied environments, from ruined Victorian mansions to wild west ghost towns to swashbuckling pirate galleons and beyond.
    • Master fast, skillful movement with rocket jumping, strafe jumping and circle strafing.
    • Challenge yourself with expert abstract level design, invented and perfected by John Romero and made material by Adrian Carmack. Romero’s latest map, Tech Gone Bad, has received universal praise and over 1M unique impressions.
    • Master six built-in multiplayer maps, as well as countless maps created by the community.
    • Extend your experience with full mod support and dedicated servers.
    • Put your skills to the test in Challenge Modes (speedrunning and more) that present unique and demanding goals.
    • Affect the holographic worlds in the BLACKROOM with a device called the Boxel, and influence the environment, your weapons and your enemies.
    • Features new soundtrack compositions by acclaimed metal guitarist George Lynch.

    In the single-player campaign, step into the shoes of Santiago Sonora, Chief hNode Engineer at HOXAR, Inc., the world’s foremost creator of holographic simulations. The company’s exciting BLACKROOM technology allows users to be anywhere at any time, creating fully-realized holographic worlds that are indistinguishable from reality, all inside of a giant black room. When testing of their new leading-edge Predictive Memory technology reveals troubling anomalies that blend the real world with the virtual, you’re sent in to investigate and are swept across a staggering and dangerous array of simulations developed for BLACKROOM users, from medieval castles to horror sets. Peering into your mind and tapping into your deepest memories and fears, however, it’s clear that the BLACKROOM is not all fun and games.

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    • jimykx
      #1
      jimykx commented
      Editing a comment
      The story is pretty much an 'excuse' so that they can successfully pull out whatever the hell they want and feel like and it will still fit somehow. Just shooting things!
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