Yamagiwa said that they are going for 1080p and 30fps for Bloodborne due to its game design. He goes on to say that he did not say that it's best for all action games.
Our apologies to Yamagiwa though it is still unfortunate that so many other developers do actually feel like a lower framerate is somehow better for arbitrary reasons.
Original: Another day means another developer wants to share a rehashed round of absolute nonsense. Today it's Masaaki Yamagiwa, a Producer working on Bloodborne, saying that they are targeting 30 frames per second because it's "the best" for action games.
In an interview at the GameStart gaming convention last week with Bloodborne Producer Masaaki Yamagiwa, we asked him what the target resolution and frame-rate was for the upcoming action-RPG. Yamagiwa noted that while they “haven’t made an official announcement yet but they will probably go for 30fps since that’s what they found to be the best fps (frames-per-second) to play action games.”
Yamagiwa added that from the beginning, “they weren’t targeting 60fps because it’s not first-person shooting, it’s an action game.”
Yamagiwa added that from the beginning, “they weren’t targeting 60fps because it’s not first-person shooting, it’s an action game.”
Look developers, stop feeding us this crap. Say that you can't hit 60fps because your visuals are just taking up too many resources. Say you can't hit 60fps because the console hardware just isn't powerful enough. Do not sit there and tell us that a lesser framerate is somehow a better experience for anybody. That's a complete load of garbage and you know it.
(via PlayStation Lifestyle)
To finish off my point, Giant Bomb did a quick look at Lords of the Fallen, they play the PC version first then half way through switch to the Xbox One, these games are better at 60.
I'm going to try turning down or off some visual options first before I have to make that precious framerate sacrifice.