Bethesda's latest community news update has detailed the content and changes in the first major update coming to The Elder Scrolls Online. They also recap some of the changes they've made in the past month and hint at some of the content still in the work for the upcoming months.
As you may have seen from the patch notes on PTS (Update 1 has been available to our PTS players for a week), the first update contains much more than just Craglorn, our first Adventure Zone. It also contains lots of tweaks and bug fixes above and beyond what we’ve been doing on the live servers. Keep in mind that the PTS patch notes aren’t final—more changes will be made as we continue testing. Here’s a summary of what’s new in Update 1:
  • Craglorn, the first Adventure Zone, specifically created for groups of Veteran Rank 1 and above characters
  • Trials, which are 12-player “raid”-type instances for Veteran Rank characters, featuring completion time leaderboards
  • Death recap: you can now see who killed you and what ability they were using. This is invaluable information in dungeons, PvP, and Craglorn
  • Underdog bonuses in Cyrodiil—you’ll get more Alliance Points and XP while fighting for an alliance with a lower population in your campaign
  • Animation tweaks and polish
  • Combat ability balance changes and fixes
  • Class ability tweaks and updates
  • Content bug fixes, especially edge cases where quests could become de-synced

The entry also includes some hot updates about efforts being made to combat gold farming and botting. According to the news update, they have had Customer Support GMs "actively banning bots in dungeons" in addition to a lot of behind the scenes stuff.

In an odd twist, they also talk about the wide range of review scores that the game has received.
As those who follow ESO closely know, a wide range of reviews have been posted for the game, with scores ranging from 90s to 50s. ESO generates strong emotions in gamers—both positive and negative. While I obviously don’t agree with the more negative articles, the reviews are out there, and we read them to determine if there are legitimate complaints that we should address. We are gratified by the many positive fan comments—the love that those fans express for ESO motivates us to keep working to make this the best MMO ever. Some of the negativity in reviews comes from bugs. As you can see, we’re hard at work addressing them and will keep rolling out fixes. The important thing for you, the community, to know is that we’re looking at ALL the feedback (from critics and from players), we’re addressing any shortcomings, and we’ll continue to do so. This game will get better and better every week.

As a result, the team is going to start up several ESO community programs that will allow players to "submit builds, guilds, screenshots, and more" to share with the world.

In addition, the ESO team discusses what to expect in future updates.
  • A system that allows grouped players to see each other even when they’re in different phases
  • A justice system—steal from and kill NPCs and deal with the consequences if you are caught
  • Migration of European Megaserver to our European datacenter.
  • Field of View (FOV) adjustment
  • Armor dyeing and tinting
  • Two new Veteran Dungeons: Crypt of Hearts and City of Ash
  • New region of Craglorn with a new Trial (the Serpent)
  • Increased ability to pick up items in the world
  • Thieves Guild and Dark Brotherhood storyline and quests.
  • Spellcrafting
  • Horse Racing
  • Dragonstar Arena—similar to Trials, but built for a group of four
  • Improvements to fishing
  • Crafting system improvements
  • Improved Looking for Group system
  • Better NPC facial animations
  • Guild functionality updates: guild store interface updates, customizable guild insignias, tabards, and guild ranks, and Guild Kiosks—guild stores open to everyone that are available to the highest-bidding guild.
  • Auto-leveling dungeons that level to your group leader
  • Awards when you repeat dungeons
  • Imperial City PvP dungeon

Finally, in recognition of many of the game's launch issues (botting, de-synced quests, disappearing bank slots, etc.) and server downtime, the team is adding five extra days of game time to everyone who set up an ESO account prior to May 1 at 8PM (ET).