Invisibility bug still remains.
Battlefield V testing

DICE will release a hotfix patch for Battlefield V Chapter 4 tomorrow. This comes roughly a week after a fairly disastrous update introduced a number of game breaking bugs to the game.

While this update may not fix all of the top issues introduced in that last patch, it does tackle a few of them. It must be stated that today's update does not address the issue of invisible character models. This issue, introduced in the last update, is still going to come up until they figure out a fix.

However, this update does address the very broken hit registration that impacted infantry and vehicles of all types. DICE addressed the community in an update post made to Reddit just a few hours ago this evening. This information comes courtesy of community manager Freeman and Jaqub Ajmal, a producer on Battlefield V.

What’s fixed?
This update looks to significantly reduce the number of stability issues experienced on Xbox, and rectify the Hit Registration issues that have been experienced across all platforms. During testing, we discovered that Hit Registration wasn’t only impacting Planes, but all aspects of combat in the game, and this update should restore it back to a healthy state.

In addition to this, we were also able to include a simple fix that restores functionality to Face Paints. This was a quick configuration change that requires a client side update, but one that we were able to both identify, implement, and verify with minimal effort so we’ve opted to include it here rather than save it for a future update.

What’s not fixed?​
We’re still investigating potential fixes for the ‘Invisible Soldier’ issue that appeared with the recent updates. Originally we believed that this was caused by faulty customization options, however after extensive testing we’ve learned that this is a purely random occurrence that exists on the client side only, and whilst harmful to the gameplay experience, it’s something that we’re confident isn’t something that’s able to be intentionally exploited by players.

​We believe that this is caused by an engine issue that prevents the client from rendering the needed texture files, and isn’t consistent across all players on the server. Whilst it may be that you’re attacked by an Invisible Soldier, it’s every bit as likely that your Squad Mates are indeed seeing the opposing player correctly, and better able to identify the threat and engage. This remains a priority for us to resolve in our next update.

​The stability issues affecting Al Sundan on Conquest have otherwise been resolved, however through fixing this we’ve discovered a graphical corruption (Artifacting) that we’re not happy with. We’re continuing to work on this one and will keep you updated this month. This won’t impact our intent to deliver Marita to you this month, and we’re working to get you out on the full version of Al Sundan as soon as possible.

On behalf of the Battlefield team, thanks for your patience whilst we resolved these issues. Updates on additionally tracked issues are available here.

Update change list
  • Fix for hit registration which was the most noticeable when using airplanes. Players should see improvements across the entire game, as we have learned that this was affecting all Vehicles and Infantry under certain circumstances.
  • Face paints for the Axis male soldiers are once again functional
  • Stability improvements to the game client
Please note that we are aware of additional issues that you have reported, and we have a list of issues that we have prioritized here.