God Save Birmingham Developer Update Trailer Focuses on Weapons and Construction

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  • God Save Birmingham Developer Update Trailer Focuses on Weapons and Construction

    Second developer diary also shares a look at the Guide System.
    Screenshot from God Save Birmingham showing a menu and the player character cleaning a wound to avoid infection.

    Kakao Games and Ocean Drive Studio released the second developer update video for God Save Birmingham. In this second video, we're given a look at how combat plays out in the zombie filled medieval times.

    Fans also get a look at a new weapon type reveal: blunt instruments. These blunt weapons include hammers, maces, and hunks of meat. The developer update video also shares a look at an improved aiming system coming to the game, which will allow players to more accurately target specific areas on the undead.

    Enemies react differently depending on which body part is hit, with the newly added scythe weapon a perfect example. A well-placed swing could cleave a zombie’s head right off its body, but aim lower down and a player could use it to slice through an undead’s legs and knock them down to the ground.
    Also included in the video is the first look at construction and durability systems. Players can break down larger objects in addition to building and placing structures like fire pits, barricades, doors, and latches.

    A deeper health management system is also shown off that ties into the game's disease and injury systems. There is also a look at a new guide system, crafting, and "custom animations for each gameplay mechanic."

    Many of these changes and additions were implemented following a recent Closed Alpha Test of the game. Another testing period runs from February 26 to March 2.

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