League of Legends Dev Update Talks About Season 2 Act 2

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  • League of Legends Dev Update Talks About Season 2 Act 2

    A new themed map, new champion, and more.
    Image from League of Legends showing the game map covered in Spirit Blossoms for an in-game event.

    Riot Games shared a new Dev Update video today where a few members of the team talk about the new content coming with the release of Season 2 Act 2 for League of Legends. This update will add in a new Spirit Blossom-themed map for ARAM, the new champion Yunara, and "in-client meta-games."


    Click image for larger version  Name:	Reroll.webp Views:	0 Size:	46.5 KB ID:	3538286 Click image for larger version  Name:	Butcher's Bridge 1.webp Views:	0 Size:	105.0 KB ID:	3538287 Click image for larger version  Name:	Dawnbringer Janna Splash.webp Views:	0 Size:	133.4 KB ID:	3538288 Click image for larger version  Name:	Spirit Blossom Akali Splash.webp Views:	0 Size:	214.4 KB ID:	3538289 Click image for larger version  Name:	Prestige Spirit Blossom Zed Splash.webp Views:	0 Size:	186.4 KB ID:	3538290 Click image for larger version  Name:	Spirit Blossom Karma Splash.webp Views:	0 Size:	246.9 KB ID:	3538291

    • In Act 2, a variety of content—ranging from game modes to the newest champion to meta-games—are tied to the Wyldbloom, moving the Spirit Blossom story forward.
    • A brand-new, Spirit Blossom-themed map, Koeshin’s Crossing, and the fan-favorite map Butcher’s Bridge are coming to ARAM.
      • When loading into a game of ARAM, a map will be randomly selected between Koeshin’s Crossing, Butcher’s Bridge, and the classic ARAM map Howling Abyss.
      • Each new map includes small changes to help keep gameplay fresh and engaging.
    • A new feature, Champion Cards, is being tested as an alternative to re-rolls. In Champion Select, players will receive two Champion Cards to choose from; the unused card will go to the bench, where it can be selected by other players.
    • The team’s goal with introducing these updates to ARAM is to bring more excitement and variety to each game without fundamentally changing what players love about the mode.
    • Yunara, a traditional auto attack-based ADC, will be released in the coming weeks.
    • A 2.5D side-scrolling beat-em-up meta-game featuring Yunara and Xin Zhao will also be available.
      • This meta-game will be entirely self-contained and will not require League of Legends gameplay for progression.
    • A spiritual successor to Spirit Bonds will also launch, allowing players to befriend spirits. Progression through this meta-game will require League gameplay.
    • The team will continue to experiment with meta-game formats, exploring different cadences, genres, and styles over time to provide a wide range of experiences.
    • Improvements to the inting and griefing detection system were initially deployed conservatively to avoid penalizing lower-skilled players.
      • With a current accuracy rate of 99.95%, tougher punishments will now begin rolling out and high-skill players will be held to a higher standard than lower-skill players.
      • Further improvements are being made to the system to address things like Anivia walls or Trundle pillars.
      • Repeat offenders in Ranked will be placed into aggressive Ranked queues, rather than being forced into Norms or Swiftplay.
      • A new feature is under consideration that would automatically terminate games with extreme game-ruining behavior.
      • Updates are also underway for the Honor system, aimed to better align it with player expectations.
    • MSI will begin on June 27 and will feature Pick Ems for the first time.
    • All skins used by the winning team during MSI Finals will go on sale the following week.
    • Finally, in response to player feedback, a throwback-style skin for Viktor is planned to release later this year.​
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