Jonathan Jacques-Belletête is leading development of a new action game at Rogue Factor.
Jonathan Jacques-Belletête was the art director at Eidos Montreal. He was key in bringing the world and design of Deus Ex: Human Revolution and Deus Ex: Mankind Divided to life during his time at that studio. Now, he's working at Rogue Factor, the development studio behind Mordheim: City of the Damned and Necromunda: Underhive Wars.
Jacques-Belletête is leading the development of a new game at Rogue Factor, Hell is Us, a game that is said to be the studio's "most ambitious project to date." This new game is said to be a "semi-open world" third-person action-adventure title. It will take players to a land that is in the midst of a civil war. Oh, and a bunch of supernatural creatures also showed up due to an event called the Calamity.
The studio wants to "bring back true adventure and exploration." This means that Hell is Us will not include things like a map, nor a compass, nor map markers, nor detailed quest logs. You have to figure things out on your own.
Hell is Us is aiming to be released in 2023 for the PlayStation 5, Xbox Series X|S, and PC. A listing for it is already up on Steam if you want to Wishlist it. The game is being built on Unreal Engine 5.
Deus Ex Art Director Reveals 'Most Ambitious Project to Date'
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Created by:
Shawn Zipay
- Published: 04-12-2022, 02:43 PM
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Deus Ex Art Director Reveals 'Most Ambitious Project to Date'
Tags: action-adventure, hell is us, pc, playstation 5, rogue factor, steam, unreal engine 5, xbox series xPosting comments is disabled for guests. Login or sign up to leave a comment.
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