Making rocket science seem easy.
One of the biggest hurdles that the development team at Intercept Games wants to overcome for Kerbal Space Program 2 is how to get new players on board. Who could have possibly foreseen that actual rocket science might be a bit too much for some players to wrap their heads around an enjoy.
To that end, Intercept Games is working on ways to bring on new players with "a number of enhancements for onboarding and approachability."
A new developer video shares details on the new tutorial system, interface improvements, and the prevailing philosophy that is guiding the team to make a "fun and educational experience that everyone can enjoy." The video, seen below, also features astrophysicists Joel Green and Scott Manley.
Kerbal Space Program 2 Wants to be More Inviting to New Players
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Created by:
Shawn Zipay
- Published: 05-14-2021, 12:43 PM
- 1 comment
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Kerbal Space Program 2 Wants to be More Inviting to New Players
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#1cikame commented05-15-2021, 07:56 AMEditing a commentThey can't dumb down the physics or the entire appeal of the game is lost, i think the most important thing they can do is develop a UI that better explains what's happening, all the tools are there in the first game but they're pretty technical and tricky to use, knowing what to click only comes from extended fiddling or watching videos. If they can polish up the controls and interface to be more intuitive that would go a long way.
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by Shawn ZipayThe new Making History expansion for Kerbal Space Program was released today. This new content is out for the PC and adds in a bunch of new content, including a "robust" Mission Builder feature. The Mission Builder allows players to create, modify, and share their own missions with the world. The entire world will get to look at what you create. No pressure there or anything.
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