Though you may want to avoid the PC release of the game.
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Square Enix has released NieR Replicant ver.1.22474487139... today for the PlayStation 4, Xbox One, and PC via Steam. This is an updated release of the original NieR Replicant complete with remastered visuals, enhanced combat and gameplay, a re-recorded soundtrack, and new voice dialogue. There are also new additions like more story content, extra dungeons, costumes, and more.

  • Extra Episode – Players can enjoy a new scenario and exhilarating boss battle by playing through the game, in an all new “Mermaid” episode featuring a wrecked ship and a little girl.
  • Extra Dungeons from “15 Nightmares” – Previously released as downloadable content for the original release in Japan and similar to “The World of Recycled Vessel” content in the West, fans will be able to undertake a series of challenging dungeons as the “15 Nightmares” protagonist in the world of recycled vessel. Playing through the dungeons will unlock a variety of weapons, as well as extra costumes, “Kabuki” and “Samurai.” You will also be able to change the appearance of enemy bullets to Emil’s face through the option menu after obtaining either of the costumes.
  • Soundtrack from NieR:Automata– Players will unlock an option to switch to select background music tracks from the critically acclaimed NieR:Automata after completing the first playthrough.
  • Guest Cast from NieR:Automata – The English and Japanese voice actors of 2B and 9S will be featured in the game.
In addition to the costumes obtainable from “15 Nightmares”, starting at launch, players will be able to download a free “4 YoRHa” costume pack to swap their character’s costumes and weapons to fan favorite designs from NieR:Automata, including 9S, 2B and A2.
Square Enix also notes that the 45 track original soundtrack is now available for purchase digitally.

For those looking to get the game on PC, you may want to rethink that. According to PC focused reviews of the game from PCGamesN and PC Gamer, the PC release suffers from a number of very notable issues. To start with, there are no in-game options for enabling v-sync or framerate limits. You can impose a framerate limit on the game through the Nvidia Control Panel or other third-party software. This is already a pretty significant oversight, but it does get worse.

It seems as though running the game above 60fps can result in the speeding up of certain game logic. Specifically, animations are sped up at framerates above 60fps, which can make enemy and boss encounters much harder than they should be. Another major issue discovered happens if the controller is randomly disconnected during gameplay. A controller disconnect results in significant framerate drops. The mouse pointer may also appear on the screen during cutscenes.



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